Author: mahagon

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This offer is valid till January 28!

ARK: Survival Evolved Patch 208.3

These are the changes of ARK: Survival Evolved’s Patch 208.3, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Bugfixes

  • Fixed “Survival of the Fittest” Server crash
  • Fixed inaccuracy on clients display of “Repair” cost (where it would show tooltip for a Structure as needing repair but it wouldn’t actually need repair).

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (208.1)

ARK: Survival Evolved Patch 204.1

These are the changes of ARK: Survival Evolved’s Patch 204.1, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Bugfixes

  • Fixed bug that was detaching carried Monkey on clients
  • Fixed randomish missing mod engrams
  • Fixed overspawning plesios in mods
  • Fixed (likely) bug that was causing some players to be invisible for the host on non-dedicated sessions

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (204.1)

ARK: Survival Evolved Patch 201.3 & 201.4

These are the changes of ARK: Survival Evolved’s Patch 201.3, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Bugfixes

  • Fixed a Server Crash
  • You can no longer escape a bear trap by climbing a ladder
  • You can no longer paint/deface another team’s structures in PvE
  • AutoTurrets will now shoot at Prone players
  • Gigantopithecus properly gains food when fed during Tame (this was likely making Taming much more difficult as if he drops below 40% Food he’ll rapidly lose Tame Affinity)
  • Dolphins can be tamed again

New Cheats

  • cheat GiveAllStructure: gives every structure that’s connected to the current chain to you.
  • cheat SetTargetPlayerBodyVal int (0-30), float (0-1): changes a character’s body scaling for that region
  • cheat SetTargetPlayerColorVal int (0-2), float (0-1): changes a character’s body color for that region

 

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (201.2)

ARK: Survival Evolved Patch 201.2

These are the changes of ARK: Survival Evolved’s Patch 201.2, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Game Changes

  • Cut taming time on Gigantopithecus by about 25% and he won’t stay aggro’d forever now either.
  • IED’s don’t use demolition explosion type anymore, as they were not intended to. (effectively cuts their damage against structures by about 60%). They are anti-personnel/defensive.
  • Scuba tank now slowly recovers your stamina if you are not moving in water.

Bugfixes

  • Fixed issue with ‘Survival of the Fittest’ server player counts being incorrect after match reset.

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (201.1)

ARK: Survival Evolved Patch 201.1

These are the changes of ARK: Survival Evolved’s Patch 201.1, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Creature Changes

  • Reduced Gigantopithecus natural aggro range by 20%, and it’ll no longer target wild animals — only nosy humans/tamed animals. Also, its aggro will no longer reset its waking tame. Note that ANY damage resets the progress of a non-violent tame!

Bugfixes

  • Fixed SCUBA Goggles scaling/offset not matching heads
  • Made multiplayer session list instantly cancel the join if you are not able to join for some reason, rather than making you wait for the time-out.
  • Fixed interpolation of character when mounting/dismounting dino

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (201.0)

ARK: Survival Evolved Patch 200.1 & 200.2 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 200.2, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Survival of the Fittest

  • In-Progress SotF sessions are currently hidden from the session list until we have better booting notification for being unable to join them (Depending on the server configuration). You can still rejoin in-progress SotF sessions from your “My Survivors” tab, or directly via the Steam Client.

Official Servers

  • Approx 2 hour rollback since we did a hard-exit of the servers with no warning when we noticed the appearance-smooshing bug, don’t wanna leave anyone hanging in a bad spot.
  • Doubling the number of official “Survival of the Fittest” servers
  • “Survival of the Fittest” Officials are now difficulty 1.0, not 4.0

Some useful spectator keys

  • Hold H to show scoreboard
  • Ctrl-K to permanently toggle scoreboard
  • Ctrl-N for player list
  • Ctrl-M to show floating huds for ALL players in the world (useful to know where they’re all at but can be spammy)
  • Ctrl-P to show floatinh huds for just nearby players
  • Backspace toggle hud for beauty shots
  • Shift speed movement
  • Ctrl slow movement
  • mouse wheel alter fly speed
  • left click attack to player
  • spacebar detach from player

Bugfixes

  • Tranq arrows no longer have a torpidity multiplier of 2000 — d’oh internal testing value!
  • You no longer lose your character visual customization if you reconnect — ouch now we need some “Plastic Surgeon” capability to help anyone who lose their beautiful distinct looks! Admins will get that this weekend, and on Official we’ll handle it with our admins for anyone who was affected in this round.
  • Fixed bug where u could use a timing exploit to fire rockets without consuming ammo! Thank you Steam User “Kiwi”!

 

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (200.0)

Automatic Server Update Script – Fixed Version

Our restart script stopped working a few days ago, because the developers have changed the app_info json. I’ve updated the script to make it run with the newer version

See:
http://www.ark-survival.net/en/2015/07/18/automatic-update-script/

Please report bugs and suggestions in the comments of the old thread.

Raptor – Artwork

I was just searching for a new wallpaper and found this raptor – artwork on Deviantart:


Alpha RaptorX by 6kart on DeviantArt

After that i found another awesome picture of two raptors, but the resolution does not fit for a wallpaper 🙁


ARK: Survival Evolved – Raptors by UZL-2S on DeviantArt

I hope you like them both. I just wish i could draw something like that.

ARK: Survival Evolved Patch 196.0 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 196.0, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Dino Changes

  • Alpha predators damage vs Stone structures reduced by 80%
  • Alpha predators now tend to only appear inland / in mountainous regions
  • Alpha predators natural targeting range reduced, easier to deliberately avoid
  • Alpha predators now ALWAYS Survivor drop inventories when killed. (i.e. Carno and Rex)

Alpha Predator

Item Changes

  • Added “Re-Fertilizer” item craftable at the Compost Bin which can be used over ground to re-grow depleted foliage over time even if it’s close to structures (avoids the structure distance check, though wont’ regrow if it’s stuck ‘within’ a structure).

Server Changes

  • Added option to disable specific Alpha predators (“NPC Replacements”) on custom servers
  • Custom servers can now specify “ResourceNoReplenishRadiusStructures” & “ResourceNoReplenishRadiusPlayers” multipliers, if they wish to allow resources to regrow closer or farther away from players & structures.
  • Added adjustable “Tethering” distance for non-dedicated multiplayer sessions (maximum distance from Host player)
  • PvP servers have an optional +1 minute additonal respawn that doubles each time if you are killed by a team within 5 minutes of your previous death to that team (timer indicated on Spawn UI). Is enabled in pvp by default, and on all the official pvp servers. Helps prevent PvO ammo-wasting of auto turrets by repeatedly throwing sacrificial players at them.
  • Improved server perf, and fixed some server crash cases
  • Admin-Only-Access doors (and their doorframes) can no longer be demolished or Replaced by non-Admin tribe members regardless of Governance settings
  • Server INI’s option to switch from PvE to PvP mode at pre-specified in-game times OR a pre-specified real-world (server-side) times!

Fixes

  • Auto Turrets now target & shoot down enemy grenades AND rockets
    (and any bullet weapon can shoot grenades & rockets to explode them now)
  • Replacing Structures doesn’t do obstruction checks anymore (no more failures to replace)

Updated 13. Aug. 15

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (195.2)

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