ARK: Survival Evolved Patch 314.7 – 314.5 – 314.3 -313.57

v314.7

  • Fixed a client crash on Aberration
  • Fixed a client crash on Linux

v314.5

  • Pacifier (imprint/cuddle) icon will be hidden behind the Extended HUD options (H) unless an imprint is available (then you’ll see it) to reduce on screen clutter.

v314.3 – 10/08/2020

  •  Crystal Isle map optimizations
  •  Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  •  Networking optimizations and security improvements
  •  Pacifier (Imprint) Icon only displays above baby dinos when imprinting is NOT at 100%, and will pulse when a baby is ready to be cuddled
  •  Additional mesh detection improvements
  •  Fixed a bug with Tropeo that allowed it to attack ORP structures and dinos
  • Initial Implementation of the Live Tuning System.

v313.57 – 10/01/2020

  • Fixed a meshing exploit
  • Fixed a turret soaking exploit
  • Dino Leash will no longer prevent creatures from being transported via a TEK Teleporter
  • Fixed a bug that prevented the oil pump structure from being able to be placed on oil wells.
  • Fixed a bug which prevented players from launching the expansion pack maps on Linux
  • Locally run ‘getall’ commands are now locked behind a server admin check
  • Alliance chat now works with Gamepad

ARK Survival Evolved Patchnotes: 313.14 + 313.19 + 313.22

Patchnote 313.22

  • Fixed an exploit related to mounted turrets

313.19

  • Fixed an exploit that caused players to be ignored by auto-turrets

313.14

  • Fixed an exploit that caused players to be ignored by auto-turrets

313.14

  • Fixed a bug which stopped Gacha crystals from providing items upon consumption

ARK: Suvival Evolved Patch 313.10

  • Fixed a bug which prevented the TEK Bridge from snapping
  • Increased the TEK Bridge decay timer
  • Fixed a level up animation glitch with the Bear and Megatherium
  • Fixed multiple level design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Fixed a bug which caused the Trough visual indicator to reset on load in Single Player
  • Fixed an exploit used by malicious players to arbitrarily add pin codes to unpincodeable structures
  • Fixed various broken creature spawns in Genesis Single Player
  • Adjusted the Transfer UI’s Server Session list alignment
  • Fixed a bug where downloaded Titans were not saving on servers
  • Fixed an exploit with Crystal Wyverns
  • Fixed an exploit with the Reaper and Basilisk
  • Fixed an exploit with the Deinocyhus
  • Fixed a bug with the TEK Skiff would not update its inventory, causing it to be unable to fly as it assumed it was carrying too many items

ARK: Survival Evolved Patchnotes 312.13 + 312.14 + 312.15 + 312.19

Patch 312.19

  • Fixed multiple level design issues related to holes, volumes, floating foliage, and more.
  • Fixed Dino Leash breaking on restart
  • Fixed a crash related to crafting items with the gamepad
  • Reduced the Prime Jerky crafting cost of Summer Bash Holiday items

Patch 312.14

  • Fixed a server hang
  • Fixed a server crash

Patch 312.15

  • Reverted file loading change due to it causing memory issues

Patch 312.13

  • New command line arg: -PublicIPForEpic=<IPAddress>
  • If this command line arg is used, this is the public IP that EGS clients will attempt to connect to.
  • If this command line is missing and -Multihome is specified, then EGS clients will attempt to connect to the Multihome IP
  • Note that if you’re using Multihome and specify a non-public IP address, then players will not be able to connect to your server using EGS. Make sure to set a public IP address (e.g WAN or external)

ARK: Survival Evolved Patch 311.87

  • Fixed the ‘Kicked by BattlEye’ disconnection error
  • Fixed certain server map names not showing on the session filter
  • Fixed eggs and babies being teleported to 0,0 when in stasis

ARK: Survival Evolved Patch 310.27

  • Adjusted several creatures for the prevention of mesh biting
  • Fixed a crash that resulted when trying to craft an item from the hotbar
  • Ferox breeding/mutation movement speed has been corrected to be consistent between small and large Ferox.
  • Terrain textures have been improved on The Island in areas where it appeared to be low quality
  • Improved several terrain areas in Genesis that caused players to get stuck, to be incorrectly teleported, or allowed players to unfairly exploit.
  • Fixed an issue with the lighting in caves on The Island
  • Fixed an exploit with turrets and ziplines
  • Fixed an exploit with meshing and the cruise missile

ARK: Survival Evolved Patch 309.4

  • Fixed an issue with collision on several meshes
  • Fixed several mesh holes in various biomes
  • Improved hover skiff movement and operation on steep terrain
  • Fixed a damage exploit with Ferox
  • Ferox should now keep its imprint buff when in large form
  • Reduced cloning cost for the Giant Turtle
  • Improved HLNA performance when crafting a large number of items
  • Teleporting East in the Bog biome will no longer transport the player South East
  • Insect swarms now give chitin instead of hide
  • Modified the no-build zone in the main volcano cave
  • Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
  • Fixed a rare case where the mining drill could damage the tek sensor
  • Activation/deactivation settings will now save on the tek alarm
  • Activation/deactivation settings will now save on the pressure plate
  • The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
  • Improved localization on the Rockwell boss fight and end cutscene
  • Cryopods can be accessed in the HLNA Shop again
  • Enabled several performance-related visual tweaks on wild Astrocetus
  • Improved the accuracy of HLNA cardinal direction when teleporting
  • HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
  • Fixed an exploit with cruise missiles that allowed them to bypass turrets
  • Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
  • Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
  • Significantly reduced the frequency and slightly increased the duration of green rain in the big biome
  • Reduced the number of insect swarms in Bog biome by about 25%
  • Added a cooldown between green rain insect swarm spawns.
  • Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
  • Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
  • Prevented Meks from being deployed in the VR Mission
  • Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
  • Fixed the increased damage multiplier in various biomes
  • Reduced the bat spawns in the main volcano within the volcano biome

ARK: Survival Evolved Patch 307.02

  • Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames
  • Increase to timers on various beta and alpha race missions
  • Fixed instances where the lunar buff would remain after using a TEK Teleporter
  • Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier
  • Fixed a bug where Ferox could jump while over-encumbered
  • Fixed a bug that caused Ferox taming meter to be invisible
  • Corrected Ferox size when attached with the Sarco’s barrel roll
  • Removed the ability for BloodStalker to grab and pull forest/desert kaiju
  • Improved navigation issues on Escort Missions
  • Removed the Crab’s ability to pick up the Dodo-basketball
  • Improved reliabilty of HLNA teleportation when traveling with tames
  • Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle
  • Fixed a case where Space Whale could blink behind static meshes
  • Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding
  • Fixed an issue with mindwipes that caused them to have an increased cooldown timer
  • Adjusted platform saddles to prevent cheesing Gauntlet Missions – CHECK
  • Removed the ability to place structures on baby turtles
  • Fixed an instance in which tamed dinos would be launched long distances by avalanches
  • Adjusted the loot quality and rewards on several missions
  • Improved the overall feel and appearance when webbed by BloodStalker
  • Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed
  • Adjusted the Giant Turtles basing logic to prevent extreme use cases
  • Reduced mobility for BloodStalker while over-encumbered
  • Fixed a bug where the Giant Turtle could be tamed out of render distance
  • Improved placement of walls when using an Ocean Platform
  • Fixed an instance where players with glide suits weren’t being reeled in properly by BloodStalker
  • Removed the ability to apply a skin to the Giant Turtle and Space Whale platform saddle when structures have been placed
  • Fixed an instance where the mining drill could dismount players
  • Fixed occurences where players could incorrectly get inside of Gauntlet missions
  • Creatures can no longer attack through the barrier while on Gauntlet missions
  • Added Deinonychus saddle to the engrams list
  • Fixed a visual bug with the Hover Skiff rotation when restarting the server
  • Improved performance while riding over rocky terrain on the Hover Skiff
  • Fixed a bug with Ferox taming methods
  • Fixed an instance in which the BloodStalker’s web could remain attached after teleporting with HLNA
  • Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages
  • Fixed several visual bugs with HLNA teleportation
  • Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos
  • Fixed an issue that caused a Follow whistle command when holding ‘B’ on a gamepad
  • Added the ability to use the Reaper tailspin attack while using a gamepad
  • Schools of fish no longer damage rafts and motorboats
  • Improved several areas where localization was missing or incorrectly
  • Fixed an occurrence where the mining drill sound would remain playing after mounting a dinos
  • Fixed instances with damage scaling while using weapons with projectiles
  • Added several missing items to the HLNA Hexagon Store
  • Removed the ability to give birth to Reapers while on Genesis
  • Fixed a rare bug that caused recent mission progress to be lost after a server restart
  • Added a HUD notification during the VR Boss fight to indicate you’ve reached the limit
  • Fixed a bug that caused the Space Whale corpse to disappear after 1 hit
  • Increased the reliability of repairing glitches
  • Basilisks can now be tamed on Fertilized Magmasaur Eggs
  • Fixed several mesh holes
  • Improved turrets ability to damage cruise missiles in low FPS settings
  • Improved several visual components in the Mission UI
  • Fixed a bug that prevented several Genesis dinos from being downloaded on Aberration
  • Fixed occurrences where Magmasaur could damage structures out of turret range
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