Category: Patchnotes

ARK Survival Evolved Patchnotes: 313.14 + 313.19 + 313.22

Patchnote 313.22 Fixed an exploit related to mounted turrets 313.19 Fixed an exploit that caused players to be ignored by auto-turrets 313.14 Fixed an exploit that caused players to be ignored by auto-turrets 313.14 Fixed a bug which stopped Gacha crystals from providing items upon consumption

ARK: Suvival Evolved Patch 313.10

Fixed a bug which prevented the TEK Bridge from snapping Increased the TEK Bridge decay timer Fixed a level up animation glitch with the Bear and Megatherium Fixed multiple level design related bugs such as holes, floating foliage, incorrect volumes, etc. Fixed a bug which caused the Trough visual indicator to reset on load in […]

ARK: Survival Evolved Patchnotes 312.13 + 312.14 + 312.15 + 312.19

Patch 312.19 Fixed multiple level design issues related to holes, volumes, floating foliage, and more. Fixed Dino Leash breaking on restart Fixed a crash related to crafting items with the gamepad Reduced the Prime Jerky crafting cost of Summer Bash Holiday items Patch 312.14 Fixed a server hang Fixed a server crash Patch 312.15 Reverted […]

ARK: Survival Evolved Patch 311.87

Fixed the ‘Kicked by BattlEye’ disconnection error Fixed certain server map names not showing on the session filter Fixed eggs and babies being teleported to 0,0 when in stasis

ARK: Survival Evolved Patch 310.27

Adjusted several creatures for the prevention of mesh biting Fixed a crash that resulted when trying to craft an item from the hotbar Ferox breeding/mutation movement speed has been corrected to be consistent between small and large Ferox. Terrain textures have been improved on The Island in areas where it appeared to be low quality […]

ARK: Survival Evolved Patch 309.4

Fixed an issue with collision on several meshes Fixed several mesh holes in various biomes Improved hover skiff movement and operation on steep terrain Fixed a damage exploit with Ferox Ferox should now keep its imprint buff when in large form Reduced cloning cost for the Giant Turtle Improved HLNA performance when crafting a large […]

ARK: Survival Evolved Patch 307.02

Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames Increase to timers on various beta and alpha race missions Fixed instances where the lunar buff would remain after using a TEK Teleporter Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier […]

ARK: Survival Patch 306.79

GameUserSettings.ini: AllowTekSuitPowersInGenesis=True (to enable or disable TEK suit powers in Genesis) Game.ini: bDisableGenesisMissions=true (to enable or disable missions on Genesis) Temporarily reduced affinity needed to tame Bloodstalker until further tweaks can come in later

ARK: Survival Evolved Patch 306.67 & 306.74 & 306.75

306.67 Set kapro race to use “Teleport Out of Bounds” functionality Fixed space whale’s display name Cruise missile now has a 2.55s arming period (“Arming Duration”) before it can do it’s nuke explosion If Cruise missile is destroyed or detonated before then, it now does a harmless explosion Reduced Tek Claw damage against structures Fixed […]

ARK: Survival Evolved Patch 306.53 & 306.63

306.53 Building is now enabled in mission areas by default on Unofficial Servers (no longer need to use the aforementioned ini to change it) To disable building in mission areas, add the following setting to your Game.ini under the ShooterGameMode section: bGenesisUseStructuresPreventionVolumes=true Unofficials can now using flying creatures by adding the following setting to your […]

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