changelog

ARK: Survival Evolved Patch 231.1 & 231.2

231.1

Changes

  • Wild Giganotosaurus now has 50% less HP and 20% less damage (should not affect Tamed Giganotosaurus)
  • 50% less explosive damage to dinos, 20% less player melee damage
  • Dinos harvest at 3x their previous damage-rate (i.e. similar to pre-tamed-dino-rebalance). This can be customized on your server with:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    DinoHarvestingDamageMultiplier=3.0
    PlayerHarvestingDamageMultiplier=1.0

Fixes

  •  Fixed various potential server loading crashes

231.2

  • Increased Tamed Dino additional per-level Healths and Damages by 25% respectively.
  • Fixed the Tamed Dino INI Health/Damage scaling overrides to actually work 😉

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