changelog

ARK: Survival Evolved Patch 254.3 & 254.4 & 254.41 & 254.5

254.3

Fixes & Improvements

  • You can no longer stand on the flight ceiling (though jetpack flight z is still clamped)
  • Singleplayer/non-dedicated bosses are reduced in damage and effective-HP by 67%
  • You can no longer trim hair from dead bodies
  • Fixed Allosaurus alpha buff / pack not working
  • Tekboots now consume element automatically for fall damage. note you do have to manaully load them for climbing grip, however.
  • Veg cakes are now consumable by herbis again!!
  • Fixed TheCenter destroying structures on floating island in pve (not retroactive)
  • Fixed another case where Mods could crash (particularly Weapon Mods)
  • All-Players floating names for admin spectator (when you fly up high) now are defaulted off (they cost server perf), and can be enabled by spectator admins with “cheat SetShowAllPlayers true”

254.4

  • Fixed an issue with Ballista Ammo
  • Made Tamed Pegomastax targetable by wild creatures

254.41

  • Added a warning label that hair is cut to zero when changing hairstyles, and clamped hair slider drag length. (We had meant to release v254.0 with this feedback but had accidentally disabled it!). Improved underlying systems for Mod-added hairstyles in preparation for ARK Dev Kit release.
  • Fixed Mountable turrets erroneously playing a “whoosh” sound whenever spawned.

254.5

  • Fixed certain server stalls during player joins
  • Add Tek Replicator to obelisk inventories
  • Unconscious dinos teleport out of Boss Arenas now, and changed to 60 seconds to remain in arena after killing boss
  • Made sheep wool growth rate use the server’s “HairGrowthSpeedMultiplier” value. Note that sheep wool growth rate is also sped up by levelling its “Food” stat.
  • Tek projectiles no longer destroy corpses
  • Coel, Salmon, Piranhas, Cnidaria, Euryps, and Trilobites can no longer receive buffs/debuffs
  • Improved boss attack hit detection
  • Server options to disable Taming & Riding:
    Game.ini:
    
    [/script/shootergame.shootergamemode]
    
    bDisableDinoRiding=true
    
    bDisableDinoTaming=true
  • You can now alter Boss Element on your server using the following INI values:
    ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossSpider_Easy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=100.0,MaxQuantity=100.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0)))))
    
    DinoDropInventoryComponent_BossDragon_Easy_C
    
    DinoDropInventoryComponent_BossDragon_Hard_C
    
    DinoDropInventoryComponent_BossDragon_Medium_C
    
    DinoDropInventoryComponent_BossGorilla_Easy_C
    
    DinoDropInventoryComponent_BossGorilla_Hard_C
    
    DinoDropInventoryComponent_BossGorilla_Medium_C
    
    DinoDropInventoryComponent_BossGorilla_TheCenter_C
    
    DinoDropInventoryComponent_BossManticore_Easy_C
    
    DinoDropInventoryComponent_BossManticore_Hard_C
    
    DinoDropInventoryComponent_BossManticore_Medium_C
    
    DinoDropInventoryComponent_BossSpider_Easy_C
    
    DinoDropInventoryComponent_BossSpider_TheCenter_C
    
    DinoDropInventoryComponent_BossSpider_Hard_C
    
    DinoDropInventoryComponent_BossSpider_Medium_C

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