changelog

ARK: Survival Evolved Patch 247.85 & 247.9 & 247.91

247.85

  • Fixed issue where player collision could get stuck on pipes/cables. Requires Server Update.
  • Added “-ClusterDirOverride=C:/TestStorage/” launch parameter to servers (use whatever path you want). This allows you to use a common cross-server storage location that functions between multiple servers running on the same machine. (And you also still need to launch with “-ClusterId=SOMETHINGUNIQUE” in order to get your box’s servers to allow cross-transfer.)

247.9

Changes

  • Homing Rocket now has max targeting range of 6800 units, and can be distracted by nearby Flares. Requires Server Update.
  • Plant Species Y now has 300% larger activation radius, kills victims faster, lasts longer, degrades & pierces their armor more, and can now only be damaged by flame or explosives Requires Server Update.
  • Whip now has 40% chance to disarm, rather than 25%. Requires Server Update.

Fixes & Improvements

  • Fixed critical performance problems with Water Pipes & Electric Cables! Requires Server Update.
  • Fixed issue where stasised Wells wouldn’t refill connected Taps. Requires Server Update.
  • Fixed issue where water containers in Taps connected to wells would cause the pipes to flicker filled/unfilled. Requires Server Update.
  • Fixed issue where Hotkey slots were getting shifted when transferring characters with items across ARK clusters. Requires Server Update.

247.91

  • Fixed issue where Water Pipes & Electric Cables would not update their state correctly. Requires Server Update. Highly recomend that all servers upgrade for this fix!

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