changelog

ARK: Survival Evolved Patch 228.2

Changes

  • Increased Mistletoe drop rate 2x
  • DodoRex takes 166 coal to summon

Fixes

  • PvE no longer get affected by enemy poison grenades
  • Non-Winter creature spawns are fixed (Trikes, Pteros, etc)
  • Non-Primitive Item Drops removed from Primitive servers (retroactive, any ‘hidden’ engram will be destroyed and not dropped anymore)
  • Wild Dino AI will now flee if stuck, can’t reach target, or low on torpor
  • Fixed sluggish movement that could occur when on the back of Platform Saddles

Server

  • INI Options for server admins to scale tamed dino stats (for experimentation of balance).
    Example values that we’re currently considering:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    PerLevelStatsMultiplier_DinoTamed_Add[0] = 0.2f;
    PerLevelStatsMultiplier_DinoTamed_Affinity[0] = 0.4f;
    PerLevelStatsMultiplier_DinoTamed[0] = 0.4f;
    PerLevelStatsMultiplier_DinoTamed_Add[8] = 0.2f;
    PerLevelStatsMultiplier_DinoTamed_Affinity[8] = 0.4f;
    PerLevelStatsMultiplier_DinoTamed[8] = 0.4f;

    Health: 0
    Stamina: 1
    Torpidity: 2
    Oxygen: 3
    Food: 4
    Water: 5
    Temperature: 6
    Weight: 7
    MeleeDamageMultiplier: 8
    SpeedMultiplier: 9
    TemperatureFortitude: 10

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