304.443 Fixed an exploit with TEK items which allowed malicious players to output unintended damage. 304.445 Improved and added several upgrades to the meshing detection systemBy default, the anti meshing system will be on for the Official Network For Unofficials, these launch parameters can be used: -noundermeshchecking // Will turn it off the anti meshing… Continue reading ARK: Survival Evolved Patch 304.443 & 304.445
ARK: Survival Evolved Patch 304.43 & 304.44
304.43 Unattach all grapple hooks when sitting on a chair. Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings. Fixed 2 mesh exploit related to creatures. Fixed 2 mesh exploits related to structures. Fixed ice titan breath going through the mesh. Fixed some cases where building structures did not use… Continue reading ARK: Survival Evolved Patch 304.43 & 304.44
ARK: Survival Evolved Patch 304.32 & 304.42
304.32 Fixed a client side crash related to rendering 3D text (would occur when placing signs, etc). 304.42 Applied a one time disabling of replication (invisible) on all sleeping (logged off) players on all Official PvE servers. After logging back onto servers, the players will again replicate (visible) and will continue to remain so for… Continue reading ARK: Survival Evolved Patch 304.32 & 304.42
ARK: Survival Evolved Patch 303.22
Fixed a collision issue with Velonasaurs which allowed them to walk through each other Fixed a network desync related to having multiple Velonasaurs together Fixed a client crash related to having multiple Velonasaurs attack together Fixed a client FPS bug related to having multiple Velonasaurs attack together Fixed a bug which allowed MEKs to be… Continue reading ARK: Survival Evolved Patch 303.22
ARK: Survival Evolved Patch 304.2 & 304.22 & 304.23 & 304.24
304.2 Fixed issues relating to chibi max levels 304.22 Fixed a collision issue with Velonasaurs which allowed them to walk through each other Fixed a network desync related to having multiple Velonasaurs together Fixed a client crash related to having multiple Velonasaurs attack together Fixed a client FPS bug related to having multiple Velonasaurs attack… Continue reading ARK: Survival Evolved Patch 304.2 & 304.22 & 304.23 & 304.24
ARK: Survival Evolved Patch 303.1
Added HLN-A Explorer Notes 11-15 for Genesis Chronicles Added Corrupted Avatar shirt and gloves for Genesis Chronicles Reduced Plant Z flash range by 50% Plant Z Grenades weight reduced from 10 to 5 Dedicated Storage weight reduced from 50 to 20 Decreased cook time on the industrial grill by 50% Metal Cliff Platforms no longer… Continue reading ARK: Survival Evolved Patch 303.1
ARK: Survival Evolved Patch 302.41
Fixed issue with HUD visibility on OSDs Fixed instance where cryopods could fall through mesh
ARK: Survival Evolved Patch 302.4
Added animation staggering system by default to reduce CPU overhead — dinos in the far-distance will update their animations on alternate frames. Players can disable in this in the Options Menu “Advanced Options” Tab: “Animation Staggering” (enables it at all at far distance) and “Low Quality Animations” (makes it more aggressive, lowers the distance at… Continue reading ARK: Survival Evolved Patch 302.4
ARK: Survival Evolved Patch 300.3 & 300.5
300.3 Fixed an exploit Fixed issues with spawning and overspawn in relation to Fear Evolved event 300.5 Fixed an exploit
ARK: Survival Evolved Patch 300.1
Fixed overspawn on Valguero and Ragnarok Fixed weird foliage appearing on TheCenter map Fixed issue that caused items (Pumpkin, Scarecrow, and Stolen Gravestone) to disappear Fixed issue with Headless Mask and taxidermy
