ARK: Survival Evolved Patch 179.2 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 179.2, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Bugfixes

  • Fixed a client and server-side crash involving foliage 🙂

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (179.0)

ARK: Survival Evolved Patch 179.0 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 179.0, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Game Changes

  • Only Wood, Thatch, and Stone required for Stone Walls/StoneFoundation now
  • All pipes are now considered “foundation” and will not fall apart if a piece is destroyed

Server Features

  • Server admins can now adjust the following values:
    • The Amount of overall dinos
    • The damage & resistance of tamed vs untamed dinos respectively
    • The relative weight of each dino species and maximum caps of each dino species per zone
    • The speed of taming
    • The speed of harvesting and a multiplier for how much resources are earned (overall, not per resource yet)
    • The amounts of player and dino stamina draining respectively
    • The amounts of player and dino food draining respectively
    • The amounts of player water draining
    • The speed of player and dino natural health recoveries
    • The time of Structure open-demolish on PvE (soon this will be per-structure class, but currently is global)

Bugfixes

  • Fixed problem connecting to various servers, was a silly data networking mismatch
  • Fixed issue with player growing… large… upon falling unconscious from dino such as Turtle (very amusing 😉
  • Spawn Point UI will no longer improperly list buttons for beds that are on cooldown

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (178.2)

ARK: Survival Evolved Patch 178.2 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 178.2, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Bugfixes

  • Fixed size of new bookcase model.

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (178.1)

ARK: Survival Evolved Patch 178.1 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 178.1, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Bugfixes

  • Fixed issue with player stats increasing upon rejoining the game (server-side fix).

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (178.0)

ARK: Survival Evolved Patch 178.0 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 178.0, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Official Servers

  • Official PvP servers one-time Clearance of all old unequipped items (with the exception of blueprints, eatables, notes, and quest items), to ensure fairness after Item Duplication bug exploit. Server admins can enforce this once if they run with this command argument (will only work ONCE on pre-update save games):ShooterGameServer.exe theisland?listen -ClearOldItems

New Items / Structures

  • New Structures: Stone Walls/Fence Foundations (the first of a potential stone tier)
  • New Structure: Metal Water Tank, stores 500 water and is metal tier.

Dino Changes

  • Plesiosaurus preparation…
  • Reduced probability of Spinosaurus spawns by 30%
  • You can now hurt your own unconsciously-taming Dinos in PvE
  • “All Passive” whistle
  • Sarco and Turtle now dive/climb in water at properly quick speeds (making full use of their move speed)
  • There is now a dedicated keybind for accessing the whistle wheel, which will soon be expanded with emote animations
  • Sarco now swims up and down much faster
  • Dino Specs now allow painting all saddle color regions, and the specs look thicker
  • Rex roar now has a large attenuation range
  • Spinos no longer lay bronto eggs
  • Turtles now regen stamina in water
  • “Your thing killed something” messages are now in yellow to avoid scaring you
  • Argentavis HP reduced by 30%

Game Changes

  • Notes can now be written at any time not just upon crafting
  • Toggle key for Running
  • Cosmetics now all weigh 0 KG
  • Vault now will drop rather than be destroyed if its floor is destroyed
  • Compass Engram moved to level 10, & no longer requires Smithy (is hand-crafted)
  • If there are multiple bed/sleeping bag points overlapping on the same area on the respawn UI, upon clicking one you will now get a popup list to choose between them more easily.
  • Texture Resolution settings no longer affect Terrain geometry quality
  • Explosions now do +200% damage to dinos and +50% damage to players
  • Steel Vault now has 50% more storage slots
  • Spikewalls can no longer be built nearby enemy core structures
  • Fabricators, etc, now show craftable resource counts from their own Inventory even when they are not powered-on
  • Rockets do about 50% more damage
  • Notes now display the first 30 characters of written text as the title of the Note, once something is written on them

New Server Features

  • Player-Hosted Server control of day-cycle length, and relative lengths of Day & Night respectively! Who wants a 24h real-time RP server? ME!!!!!!!
  • Player-server options for which engrams/blueprints are available on a server, how much they cost, how much XP is earned & level XP thresholds, and how much damage players & dinos do respectively. Your primitive-only servers are now possible 🙂
  • Admin can now kick/ban/list players by SteamID
  • Player-hosted servers can now maintain a whitelist of SteamID’s who are admin cheat-authorized, and those accounts will automatically be able to use cheats without having to enter enablecheats. When utilizing this feature, no cheat password is utilized.

Bugfixes

  • Fixed case of invisible campfires
  • Fix for Engrams not appearing on characters in some cases
  • C4’s now attach properly to structures in some cases where they couldn’t
  • Fixed an exploit with accessing inventories over great distances
  • Demolition Item Duplication bug fixed

Performance

  • Major memory reduction on dedi server (multi-GB reduced)
  • Server perf resolved, finally! (and an overall perf benefit for everyone). Major PhysX system change. Expected gains of >33%+ on Server in some cases.

 

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (177.2)

ARK’s Official Servers and Duping Exploits

During the last 48 hours there has been a lot of agitation regarding duping, which lead to an offical announcement today.

As it transpired, the game contained a duping bug that could be exploited by any group of people. No special clients or other tools were neccessary. Using the correct method, which will not be described in detail here, those people were able to duplicate structures they had already built in amounts proportional to the group size and the number of times this was attempted.

The developers had originally assumed the bug had been fixed, but as it turned out a second fix was needed to fully address the problem. Confronted with the situation by a Steam user, developer TheRightHand stated “We actually put in a fix for this the other night, it just didn’t stick because of some silliness. We’re already planning a second fix for it. Thanks though ;)”.

As awareness of the issue grew within the community (after all, huge metal fortresses are a less than subtle way to announce to the world that one is a cheater), demands of a server wipe or rollbacks mounted. This is in and of itself relatively controversial within the community, as it could mean that people who didn’t cheat may lose their items. However, no descision has been announced yet.

In reaction to these demands, the developers published this announcement earlier today:

We’ll let you know when we have made a decision about this. It’ll be discussed when everyone is available to discuss it on Monday. (That’s in about 24-28 or so hours from this post.)

There’s no more to say on the matter, all of the people required to make this decision are not currently available to discuss it, so it will wait until we’re able to.

Thanks for your patience!

– The Right Hand.

(Source)

Note that a possible wipe would most likely only affect the official servers as the decision about how to handle the issue on unofficial servers is up to each and every server-owner themselves.

Upcoming Patchnotes for this weekend (Probably 178)

Update: The final patchnotes for 178.0 have been announced, see here.

This patch is not live, yet. It’s announced to be released this weekend.

– New Structures: Stone Walls/Fence Foundations (the first of a potential stone tier)
– Fix for Engrams not appearing on characters in some cass
– Notes can now be written at any time not just upon crafting
– “All Passive” whistle
– Vault now will drop rather than be destroyed if its floor is destroyed
– You can now hurt your own unconsciously-taming Dinos in PvE
– Compass Crafting Requirement moved to level 15
– Fixed case of invisible campfires
– Toggle key for Running
– Cosmetics now all weigh 0 KG
– Admin can now kick/ban/list players by SteamID
– Major memory reduction on dedi server (multi-GB reduced)
– Player-Hosted Server control of day-cycle length, and relative lengths of Day & Night respectively! Who wants a 24h real-time RP server? ME!!!!!!!

ARK: Survival Evolved Patch 177.2 – Patchnotes

– Audio settings now load properly
– Subscribed Steam Workshop Mods now refresh/update/download automatically in the Host Session UI
– Fixed a potential server-side crash with dragging ragdolls
– In PvE, knocked-out dinos are now damageable by the team that knocked them out (requires server update)

Taming Calculator

Bildschirmfoto 2015-06-20 um 22.57.24

Did you ever find an animal you wanted really bad, but you weren’t sure if you have the required amount of time, food and narcotics? Now you can use our taming calculator to find out – before you tame it! Try it out! Link

Dino Dossier: Castoroides – Beaver

This charming fellow is the most recent animal in ARK: Survival Evolved. Community Manager Jat introduced the creature <a href="http://steamcommunity.com/app/346110/discussions/0/594820656474114722/">on Steam</a> earlier today. And yes, it's a huge beaver! Knowing that it's quite unsurprising that the creature will dwell near the water. Though the dossier mentions dams, the presence of beaver-built dams in the game has not been confirmed yet. It's going to be a herbivore, so it's probably not that bad of an idea to collect some berries in anticipation of the release.

Common Name: Giant Beaver
Species: Castoroides feliconcisor
Time: Late Pliocene & Late Plestocene
Diet: Herbivore
Temperament: Friendly
Domestication
Tameable: Yes
Rideable: Unknown
  • Wild: Castoroides is a large, mammalian herbivore that tends to live near water. Unlike other larger beaver species this one retains the chisel-shaped teeth of modern beavers. As is typical for beavers, they build dams as habitats, but the larger creatures on the island have a tendency to trample them. As a result, finding unsullied dams in the wild is quite rare.
  • Domesticated: The value of a tamed Castoroides is obvious from its physiology. The creature naturally gathers wood extremely efficiently, far more than most species on the island. It's not the strongest creature, so it can only carry limited amounts, but it is a natural lumberjack!
  • Known Information: Castoroides itself doesn't seem to realize how dangerous the island is. I don't know if it's simply too dumb to notice the dangers, or if it just doesn't care...but Castoroides happily goes about its day playing in the water and gnawing on wood.

Drops

  • Raw Meat

Video

Base Stats and Calculator

Level Base + Lvl =

Check Castoroides in Taming Calculator

  • Deutsch
  • Русский
  • Svenska
  • 中文 (中国)
  • Español
  • Português
  • Français

Featured Articles

Advertisement

Categories