ARK being as popular as it is unfortunately also has its downsides. In particular, full offical servers. While there’s something to be said for switching to unofficial servers, that’s not always an option, particularly when you already have spent some effort on your base.
Fortunately, Steam offers a built-in queueing solution for servers, saving you from the trouble of having to retry until you’re finally able to connect. And this is how it works: Begin by going to your Steam server list (In the Steam Client use View -> Servers). You should now see something like this:
If you right-click on the server you want to join in that list, the following context-menu will appear:
Now click Connect to Server, which will bring you to this window:
And this is where the magic happens. A click on Auto-Retry (highlighted in white above) will uncover this menu:
Set the radio-button to “Join the server as soon as a player slot is available” and click on “Join Game”. Steam will take care of the rest!
(Click here for the patchnotes of the previous ARK: Survival Evolved patch 174.2, and here for the patchnotes of the next patch 174.31)
Gamma adjustment now disabled on PvP/Hardcore servers (by server-side default). Unofficial Servers can force allow gamma adjustment on PvP/Hardcore with this commandline/INI option:
Replenishing times on all resources reduced by 40% (will replenish faster)
These are the changes of ARK: Survival Evolved’s Patch 174.3. If not otherwise indicated, they’re quoted from the relevant Steam Thread.
Boss enemies are not running around like the other dinosaurs in Ark. These must be called by using an artifact. These arifacts can randomly be found in dungeons in a loot crystal. At the moment 6 artifacts are known:
Dungeon South 2
A list of the dungeons including a tiny tutorial can be found on our page: Dungeons and Caves
If you’ve got all 6 artifacts, you’ll have to insert them in an obelisk to summon the broodmother lysrix.
Two new dossiers has been released, which will be implemented in ARK, soon. The Dragonfly and the Mosasaurus. Additionally the Compsognathus has been announced, but without an offical dossier. Prepare yourself for the new playmates.
These are the changes of ARK: Survival Evolved patch 174.1. If not otherwise indicated, they’re quoted from their respective Steam thread.
Fixed female Saber riding anims
Low chance to get metal from ALL non-metallic rocks, albeit more commonly from smooth river-rocks. And better with picks, of course. (this will not take effect on Official Servers until they are upgraded to 174.1 overnight)
Reduced explosions damage onto metal structures by 50%. (this will not take effect on Official Servers until they are upgraded to 174.1 overnight)
These are the changes of ARK: Survival Evolved’s Patch 174.0, grouped by categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.
Modified Items / Structures
Fix for Gas Consumption Rate (30x improvement)
Armor durability rebalancing (~3x durability)
Tripled the metal content of metal and rich-metal rocks
Re-added a small chance to get metal from river-rocks. Thanks for the feedback everyone, it makes sense to provide an alternate less-intense progression path 😉
Made Smithies and other containers automatically have the necessary engrams when new engrams are added, rather than having them be rebuilt
Modified Game Mechanics
Increased level cap to 70
Raised Max Tamed Dino Level Additions to 38
Raised Max Player Level to 64, providing 120 additional Engram Points
Increased effectiveness of temperature insulation by 20%
Fixed a bad damage multiplier for explosives on Wood structures (like several times too strong :-P)
Cloth now adds positive hyperthermic insulation, all other armors currently add negative hyperthermic insulation but now scaled more appropriately. Swimwear coming to add more positive hyperthermic insulation!
Changes related to Dinos
Fix for Flyer Stamina (!)
Prevented tamed dinos from drowning so easily
Dino Knocked-Out state will now hold until the Dino’s Torpor reaches 0%, previously they could exit earlier. However, their Torpor will decrease more quickly based on how much their maximum Torpor level is so that higher-level Dinos are naturally more difficult to keep knocked-out.
Non-water Dinos will now attempt to swim to the surface and not drown 🙂
Mid-size dinos (less than Rex, such as Stego etc) now properly fit thru the Dino Gate. For large-tier dinos you need still a Mega Gate, of course.
Adjusted Spawn Rates: Piranhas more common on insland lakes/rivers (they were missing primarily), Carnos less common everywhere, Spinos less common everywhere
Reduced Spino overland run & walk speeds by 25%
Made it clear via description that the Food Preservation Bin requires Sparkpowder to preserve food, and that it can also create Beef Jerky.
Added Option to disable Torpor screen flash (purple flash)