Dye Recipes Cheatsheet – With Colour Samples


Thanks to reddit user /u/AxelAraatus we have colour samples for all the recipes! For a detailed guide to dye production, have a look at our dyeing tutorial.


  • 2 Mejoberries
  • A Waterskin
  • 15 Narcoberry
  • 2 Charcoal


  • 2 Mejoberries
  • A Waterskin
  • 6 Amarberry
  • 3 Azulberry
  • 9 Tintoberry
  • 2 Charcoal


  • 2 Mejoberries
  • A Waterskin
  • 15 Azulberry
  • 2 Charcoal


  • 2 Mejoberries
  • A Waterskin


  • 2 Mejoberries
  • A Waterskin
  • 7 Amarberry
  • 7 Azulberry
  • 4 Narcoberry
  • 1 Gunpowder


  • 2 Mejoberries
  • A Waterskin
  • 9 Amarberry
  • 9 Azulberry
  • 2 Charcoal


  • 2 Mejoberries
  • A Waterskin
  • 9 Amarberry
  • 9 Tintoberry
  • 2 Charcoal


  • 2 Mejoberries
  • A Waterskin
  • 12 Amarberry
  • 6 Stimberry
  • 1 Gunpowder


  • 2 Mejoberries
  • A Waterskin
  • 12 Tintoberry
  • 6 Stimberry
  • 1 Gunpowder


  • 2 Mejoberries
  • A Waterskin
  • 9 Azulberry
  • 9 Tintoberry
  • 2 Charcoal


  • 2 Mejoberries
  • A Waterskin
  • 7 Azulberry
  • 7 Tintoberry
  • 4 Narcoberry
  • 1 Gunpowder


  • 2 Mejoberries
  • A Waterskin
  • 15 Tintoberry
  • 2 Charcoal


  • 2 Mejoberries
  • A Waterskin
  • 12 Stimberry
  • 6 Narcoberry
  • 1 Gunpowder


  • 2 Mejoberries
  • A Waterskin
  • 12 Azulberry
  • 6 Stimberry
  • 1 Gunpowder


  • 2 Mejoberries
  • A Waterskin
  • 4 Amarberry
  • 1 Azulberry
  • 6 Stimberry
  • 7 Tintoberry
  • 1 Gunpowder


  • 2 Mejoberries
  • A Waterskin
  • 7 Amarberry
  • 4 Narcoberry
  • 7 Tintoberry
  • 1 Gunpowder


  • 2 Mejoberries
  • A Waterskin
  • 15 Amarberry
  • 2 Charcoal

Item Spotlight: Crossbow and Machined Shotgun

Patch 187.0 added these two new weapons. The crossbow excels in underwater-hunts, where it can be used to hurt swimming dinos from a safe distance. It weighs 8.0 units, and is available relatively early in the game (the required level is 25), though the price of 12 engram points certainly is not cheap. Obviously you’ll have to have learned the “Bow”-engram beforehand.

You can load it with either Stone Arrows and Tranquilizer Arrows. The Crossbow is manufactured at the Smithy, where it costs

  • 7 Metal Ingots
  • 10 Wood
  • 35 Fiber

A higher-tech solution is the Machined Shotgun (“Primitive Pump-Action Shotgun”). Learnable from level 50 onwards, it provides an alternative to the regular variant. It requires fewer reloads than the original, but is less reliable with range. Consequently, it’s your weapon of choice for close distances. It’s modern additions make it significantly heavier (15.0 vs 10.0) than the normal shotgun.

You can craft it in the Fabricator (section “Firearms”) requiring the following ingredients.

  • 30 Metal Ingots
  • 55 Polymer
  • 45 Cementing Paste

Dino Dossier: Liopleurodon

Any diver knows: You should never cheap out on your equipment. Unfortunately, people on the ARK can't actually build their own diving equipment, which is why they have to take advantage of nature's solutions. Todays new dino, the Liopleurodon will serve its rider as a diving cylinder, as it will enable him or her to stay underwater for prolonged times without having to worry about oxygen as much as a normal diver.

Common Name: Liopleurodon
Species: Liopleurodon magicus
Time: Mid - Late Jurassic
Diet: Carnivore
Temperament: Patient
Tameable: Yes
Rideable: Yes
  • Wild: Liopleurodon Magicus is a mid-sized ocean predator. Typically between 20 and 25 feet long, it mostly hides within the reefs, waiting to ambush prey that swims by. Due to its low acceleration and medium speed, Liopleurodon tends not to chase prey that escape its initial devastating chomp attack.
  • Domesticated: Neither the fastest swimmer, nor the most powerful ocean predator, Liopleurodon still has its uses for those wanting to stay underwater for extended periods of time. Many tribes use Liopleurodon for long duration oil-and-oyster harvesting trips. Often, those who don't believe in the Liopleurodons' qualities are shunned.
  • Known Information: The species on the island almost seem to be magical. The reptile's skin secretes an oil that, when absorbed through the skin contact makes the rider process oxygen more efficiently for extreme diving. When trawling the ocean for resources, Liopleurodon will show you the way.


  • Raw Meat

Base Stats and Calculator

Level Base + Lvl =

Check Liopleurodon in Taming Calculator

Automatic Update Script – Updated on 08/15/2015

To the pleasure of its fans, ARK has a really short update interval. This can however be infuriating for server administrators, so we set out to make your life a little bit easier: This script will automatically check whether there is a new update version, and in case there is, automatically update your server. The script is written in PowerShell (version 3 required). It will also inform your players before the update so that they can secure their stuff and log off in a safe location.



Save this text as update.cmd

@echo off
ver | find "2003" > nul
if %ERRORLEVEL% == 0 goto ver_2003

if not exist "%SystemRoot%\system32\WindowsPowerShell\v1.0\powershell.exe" goto install

"%SystemRoot%\system32\WindowsPowerShell\v1.0\powershell.exe" -command "exit $PSVersionTable.PSVersion.Major"
if %PSVer% LSS 3 goto ps1

powershell -ExecutionPolicy unrestricted -File "%~dp0mainscript.ps1"


echo Powershell 2 is not supported.

echo Windows 2003 is not supported.

echo PowerShell is not installed


Save this text as mainscript.ps1

# Without clearing cache app_info_update may return old informations!

$scriptPath = Split-Path -parent $MyInvocation.MyCommand.Definition
$dataPath = $scriptPath+"\data"
$steamcmdExec = $steamcmdFolder+"\steamcmd.exe"
$steamcmdCache = $steamcmdFolder+"\appcache"
$latestAppInfo = $dataPath+"\latestappinfo.json"
$updateinprogress = $arksurvivalFolder+"\updateinprogress.dat"
$latestAvailableUpdate = $dataPath+"\latestavailableupdate.txt"
$latestInstalledUpdate = $dataPath+"\latestinstalledupdate.txt"
If (Test-Path $updateinprogress) {
	Write-Host Update is already in progress
} Else {
	Get-Date | Out-File $updateinprogress
	Write-Host Creating data Directory
	New-Item -Force -ItemType directory -Path $dataPath
	If ($clearCache) {
		Write-Host Removing Cache Folder
		Remove-Item $steamcmdCache -Force -Recurse
	Write-Host Checking for an update
	& $steamcmdExec +login anonymous +app_info_update 1 +app_info_print $steamAppID +app_info_print $steamAppID +quit | Out-File $latestAppInfo
	Get-Content $latestAppInfo -RAW | Select-String -pattern '(?m)"public"\s*\{\s*"buildid"\s*"\d{6,}"' -AllMatches | %{$_.matches[0].value} | Select-String -pattern '\d{6,}' -AllMatches | %{$_.matches}  | %{$_.value} | Out-File $latestAvailableUpdate
	If (Test-Path $latestInstalledUpdate) {
		$installedVersion = Get-Content $latestInstalledUpdate
	} Else {
		$installedVersion = 0
	$availableVersion = Get-Content $latestAvailableUpdate
	if ($installedVersion -ne $availableVersion) {
		Write-Host Update Available
		Write-Host Installed build: $installedVersion - available build: $availableVersion
		& $mcrconExec -c -H $rconIP -P $rconPort -p $rconPassword "broadcast New update available, server is restarting in 10 minutes!"
		Start-Sleep -s 300
		& $mcrconExec -c -H $rconIP -P $rconPort -p $rconPassword "broadcast New update available, server is restarting in 5 minutes!"
		Start-Sleep -s 240
		& $mcrconExec -c -H $rconIP -P $rconPort -p $rconPassword "broadcast New update available, server is restarting in 1 minute!"
		Start-Sleep -s 60
		& $mcrconExec -c -H $rconIP -P $rconPort -p $rconPassword "broadcast New update available, server is restarting!"
		& $mcrconExec -c -H $rconIP -P $rconPort -p $rconPassword "saveworld"
		Start-Sleep -s 10
		#Does not work atm
		# & $mcrconExec -c -H $rconIP -P $rconPort -p $rconPassword "quit"
		$pidARK = (Wmic process where "Commandline like '%$rconPort%' and Name='ShooterGameServer.exe'" get ProcessId | findstr /r "[1-9][0-9]")
		& taskkill /PID $pidARK
		Start-Sleep -s 20
		& $steamcmdExec +runscript $arksurvivalSteamScript
		& $arksurvivalFolder"\ShooterGame\Binaries\Win64\ShooterGameServer.exe" $arkSurvivalStartArguments -nosteamclient -game -lowmemory -nosound -sm4 -server -log
		$availableVersion | Out-File $latestInstalledUpdate
		Write-Host Update Done!
	Remove-Item $updateinprogress -Force

This is an example of my steamscript (put this in the steamcmd root folder):

@ShutdownOnFailedCommand 1
@NoPromptForPassword 1
nSubscribedAutoDownloadMaxSimultaneous 32
@cMaxContentServersToRequest 16
@cMaxInitialDownloadSources 1
@fMinDataRateToAttemptTwoConnectionsMbps 0.01
@fDownloadRateImprovementToAddAnotherConnection 0.01
login anonymous
force_install_dir C:\arkserver\
app_update 376030
// validate

How to use it?

Edit the variables of mainscript.ps1 so that it fits to your environment.

To run it in an interval just use the Windows Task Scheduler and bind the update.cmd to it.


Hope we could help you with the automatic update script for windows!


serverlistA few days ago we published a Serverlist, which is not falsified by any premium ranking stuff. You can only get to the top of the list by voting / by pageviews.

We have splitted the server categories into these four:

1. PvP Server
2. PvE Server
3. Hardcore Server
4. Survival of the Fittest

To add your own server you have to create an account, you will be ask to do so after clicking on add your server.

How to copy/backup savegames

To copy a singleplayer savegame, you’ll have to first of all locate the directory where you have saved ARK. Usually, that’s

C:\Program Files (x86)\Steam\steamapps\common\ARK

However, if you have selected a different Steam Library during installation it might differ. In that case right-click on the game in your Steam Library, go to “Properties”, click on the “Local Files”-tab and click “Browse Local Files”. That will bring you to the folders for your game.

From now on we will assume that ARK points to your ARK-folder. There are three files that you will have to copy over


Put those into the equivalent directories on your other device, and you’re ready to go!

ARK: Survival Evolved Patch 187.0 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 187.0, grouped into categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

New Items / New Structures

  • Titanomyrmas: designed to ruin your sunday picnics!
  • Dimorphodons: designed to harass other dino riders!
  • Crossbow: use underwater to ping sharks from a distance!
  • Machined Shotgun: less powerful than primitive, but more shots before reload and tighter spread!
  • Double the number of dyes. You want Pink? You got Pink!

Dino Changes

  • Scorpions/Carrion eaters will now prefer to eat spoiled meat rather than raw meat after being Tamed
  • Stimberry consumption now reduces Food on Tamed dinos
  • Only Female Dinos lay eggs now — it had to happen 😉
  • Fixed Saber gender bits — heh, “fixed”

Game Changes

  • You can no longer level up sleeping allies (so mean)
  • You can unwire and rewrire placed traps — while leaving them placed and remembering what they were wired to — making it easier to leave your own base after setting traps up (we don’t want to make traps completely ignore you when wired, however, to avoid the incentive to turn your base into a zone of infinite numbers of traps)
  • You can no longer build for 30 seconds in the immediate damage radius where a structure has been destroyed by an enemy team (helps sieges play out more naturally)
  • There’s now an “attack that” whistle which will send all dinos in a nearby radius to attack the specific target you’re pointing at
  • In PvP, structures within caves/cave-entrances now take 6x damage
  • Auto Turrets track about 3x as fast, to be more effective
  • You can now light standing torches in shallow water
  • Grenade damage is reduced by 33% generally and an additional 33% vs dinos (so about -45% in total vs dinos)

UI Changes

  • You can now drink by pressing E when just standing in water, if there’s nothing else to activate. You don’t have to be immersed anymore.

Server Features

  • Custom servers can now specify whether they want downloadable individually: characters, items, dinos.
  • Note: for custom Primitive Servers, there is a new Game.ini here.
  • [Split up]The PvP-Cave Structure multiplier can be set in the steamapps\common\ARK\Projects\ShooterGame\Saved\Config\WindowsServer\Game.ini) as PvPZoneStructureDamageMultiplier=6.0
  • New Game.ini options:

    Defaults false. If true, any Engram not explicitly specified in the EngramsOverride list will be Hidden. Useful for maintaining primitive servers even as we add new Engrams in Updates.


  • Keypads now work in densely packed bases (was a “too-many-overlaps” issue)
  • Fixed case of “invisible until you move” Structures on Client
  • Fixed losing Oxygen when swimming at water surface
  • The massive spam of “item removed etc” notification texts when viewing a dino’s inventory is now fixed
  • Industrial Grill now consumes gas properly


  • Approximate +25% Dedicated Server performance gain… PHYSX rewrite! >:-P — and nice client performance gain in dense cities as well!
  • Server Memory Leak analysis

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (186.3)

Summary of ARK Digest #10 – Dino AI, Biomes and new Weaponry

Today the tenth edition of the ARK Digest was published on Steam. Here’s a summary of the most important news it contained.

New Biomes

A significant part of this weeks digest was taken up by an interview with Damien Bull, the Lead Level Designer of ARK. He described their development process for the map, and the long term plans for the interaction between biomes.

ARK Mammoth

Okay so creatures will follow you, how about the biomes? Can we ever see them interact with one another? For instance, would it be possible to see a snowy-effect in areas that are closed to the snow biome but aren’t actually a part of it?
You’ll definitely be able to see that, each biome surrounding affected areas will have a unique and interesting transition. Imagine snow-covered tropical jungles, partially frozen-rivers and glacial cliffs extending into the oceans! A lot of fun and exciting areas for you guys to potentially build bases around!


He reiterated that the upcoming swamp biome will be “by far the largest change to [the map] to date.”

ARK Snow Biome Concept
Snow Biome Concept Art

Dino AI

Unlike their real-world counterparts most dinos on the island don’t take much notice of the day-night-cycle at the moment. This is going to change soon.

[Y]ou may encounter a sleeping Diurnal creature at night, or vice-versa. It’ll allow you the opportunity to get a jump on them, beware though as they’ll wake up if disturbed and might not be so happy with you ruining it’s sleep!

Moreover, bigger changes in the Dino AI are scheduled to arrive next moth. Among the many interesting features that were announced were “sensory-based targeting” and customized behavoir for different dino species.

“Who’s a good dino?” will probably also be heard more often soon, as a new “Pat”-emote is going to arrive soon. Not only will it allow you to reward your cute sabretooth for its exemplary performance, it’ll actually have tangible effects. Patted Dinosaurs will temporarily gain a multiplier on EXP-earning.


Players of ARK can already have their pick of a veritable arsenal, but there are more weapons coming still. In two weeks something along the lines of a bear-trap is going to arrive, giving players the opportunity to lay traps for dinos.

For those who prefer a more active approach to combat, there is a whole range of toys in the works: Knives, swords, ballistas and other siege tools are coming “soon”.

Smaller News

  • Cameo Clothing, a Stone Behemoth Gate (particularly interesting for primitive servers), another grill and a gaslight lantern will be added in the future.
  • Per-Pixel painting could be extended to other things, like dinosaurs and player characters, if it is well received.
  • Building on the ocean floor is another gameplay element that will be extended in the future.
  • You can already drop items quickly by clicking on them in the inventory and pressing “O”.

(Read the full ARK Digest #10 on Steam)

Dino Dossier: Achatina – Snail

Today’s new Dossier shows the Achatina, a pre-historic snail. It will continually release cementing paste when tamed, though it won’t be rideable. Those survivors who prefer a more rustic experience will also have a chance to experience a true Bear Grylls moment, when they’re hungry enough to go hunting snails for what little meat they offer.

Common Name: Achatina
Species: Achatina limusegnis
Time: Holocene
Diet: Herbivore
Temperament: Passive
Tameable: Yes
Rideable: No
  • Wild: Found mostly in marshes and jungles, Achatina Limusegnis is a very slow, very non-threatening land mollusk. It might be the safest creature on the island to hunt and while it only provides a small amount of meat and chitin, an easy meal is always good on the island.
  • Domesticated: There is a very disgusting, but useful, fact about Achatina that causes tribes to seek to tame them: its secretions are chemically similar to the 'Cementing Paste' used by many tribes for building materials. Tamed Achatina naturally build up this slime over time, which can then be collected at the tribe's convenience.
  • Known Information: Unlike nearly every other creature on the island, Achatina does not defecate normally. Instead, it secretes a thick sticky substance. Achatina leaves trails of this slime, but the trails are so thin that they crumble to dust quickly.


  • Raw Meat
  • Chitin


Base Stats and Calculator

Level Base + Lvl =

Check Achatina in Taming Calculator

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