Dino Dossier: Cnidaria

Common Name: Cnidaria
Species: Cnidaria omnimorph
Time: Cambrian - Holocene
Diet: Carnivore
Temperament: Passive, but aggressive at close range
Domestication
Tameable: No
Rideable: No
  • Wild: Cnidaria omnimorph is another example of a creature which should not exist. It has traits that seem to come from many types of jellyfish. It posses the size and shape of large egg-yolk jellies, the powerful sting of certain box jellies, and the bioluminescence of deep-sea jellies. This all combines to make a dangerous creature that lights up the deepest reaches of the ocean.

  • Domesticated: As Cnidaria is barely more intelligent than a plant, there's no effective method to tame one. though dangerous as they can be, a few tribes even keep schools of them around to harvest.

  • Known Information: Cnidaria is not generally an aggressive creature, because it lacks normal perceptive senses. it generally just floats on the current until something gets close enough to sense, at which point it attacks. While its attacks are not directly powerful, its sting injects an incredibly strong and fast-acting sedative. Most tribes kill Cnidaria on sight, then collect its reserve of powerful sedative, to use in technically advanced long-distance tranquilizers.

Drops

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Base Stats and Calculator

Level Base + Lvl =

Check Cnidaria in Taming Calculator

Big Taming Calculator Overhaul

We’ve updated the taming calculator. Now it supports efficiency calculation, non violent taming, it has a much improved narcotics calculation and it even the new animals have been added. If you find anything non correct, please inform us in the comments.

To the calculator

Swamp and Snow Biomes: Informations and Locations

The Ark has been expanding and now offers two new biomes: the swamp and the snow – of course with a complete own flora and fauna.

 

snow_swamp_map

The snow biomes offer a very cold area at the top left of the map. These areas are very hostile and should only be visited with proper equipment. Of course you’ll find more “cold – loving” animals up there – like the Mammoth or the new Direwolf.

snow

The swamp on the other hand is a very humid place on the Island with normal to hot conditions which will host animals like the Sarcosuchus or the new Beelzebufo.

swampBoth are a huge increase in the variability of the Island. So visit them as soon as possible.

ARK: Survival Evolved Patch 216.1 & 216.2 & 216.3

216.1:

Changes

  • Official Servers: Relaunching with -ForceRespawnDinos to destroy all wild creatures to flush out NPC’s to new Biome configurations. (this will only destroy wild creatures that are NOT currently being tamed 🙂
  • Dimorph Kibble is now cookable from Dimorph Eggs 😉

Fixes

  • Fixed a couple server crashes
  • Re-added missing “Small Crop Plot” Engram
  • Improved Stag jump animation
  • Fixed an NPC Spawn Zone that had improper spawning configuration
  • Fixed issue with not being able to climb ladders on certain platform structures/rafts
  • Fixed Mac rendering issue in Snow Biome (black screen

216.2

  • More server crash protection

216.3

  • Added a function necessary for Servers hosting ‘Survival of the Fittest’ Total Conversion. If you want to host SotF 4.0, you should upgrade your Server to 216.3. (Clients don’t need to).

ARK: Survival Evolved Patch 216

New

Changes

  • Whitelisted Admins are now allowed to join full games and they also don’t count towards the player limit
  • Human and Dino Level Caps Raised +5 each

Fixes

  • Fixed Dino unboarding offset
  • Fixed a case where you could push your character through structures
  • Fixed a ladder issue
  • Fixed issue with Turrets mounted on Rafts/Dinos not being able to hit targets reliably when shooting down
  • Fixed some Admin Manager SteamID’s display on Mac
  • Fixed SotF crash
  • Fixed double hud overlays when in spectator mode and showing long-range HUDs and near HUDs
  • Fixed issue with client & server steep slope climbing desynchronization when riding a Tamed Dino
  • Fixed issue where dinos wouldn’t follow an ally target a moving platform structure
  • Fixed IK issue where dinos legs could latch onto surfaces above them
  • Fixed issue where Total Conversion custom Maps weren’t listed in the Host Session UI

Dino Dossier?: The ???? (Dodorex)

Today a new dossier has been released… or has it? Unlike the other dossiers, this one doesn’t give any informations. Maybe it’s a tiny preview for the upcoming halloween. The dossier itself resembles the well feared dodosaurus rex, which has been rumored a few times and even got a fanmade dossier.

1600px-DodoRex_Dossier

Dino Dossier: Pachyrhinosaurus

Common Name: Pachyrhinosaurus
Species: Pachyrhinosaurus Mitisaura
Time: Late Cretaceous
Diet: Herbivore
Temperament: Evasive
Domestication
Tameable: Yes
Rideable:

Yes

  • Wild: Pachyrhinosaurus Mitisaura is a medium-sized herbivore, found almost everywhere but the island’s mountains. It is generally calm, and ignores all other nearby creatures unless it is attacked, at which point it usually tries to flee.

  • Domesticated: Pachyrhinosaurus is an excellent starting mount for anyone new to taming. It is fairly easy to train, can carry enough to be a simple pack-animal, and is not as deadly as some of the larger herbivores. Additionally, Pachyrhinosaurus can release it’s unique checmial on command to protect itself and it’s rider from nearby predators, or draw attention if desired, making it a potential life saver in a pinch.

  • Known Information: Of the island’s varied creatures, Pachyrhinosaurus may possess among the most unique survival skills. When threatened, it’s massive nasal boss releases a chemical into the air that calms other nearby creatures, making them less likely to attack it. Affected creatures are sometimes hungry enough to ignore the effect and humans seem immune to it. Conversely, it can seemingly invert this phenomenon at will and induce creatures to become more aggressive towards it!

Drops

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Base Stats and Calculator

Level Base + Lvl =

Check Pachyrhinosaurus in Taming Calculator

ARK: Survival Evolved Patch 215 – 215.4

215

New

  • Carryable and Hawk-Style Throwable Dimorphodon (attacks whomever you throw it at 😉
  • Paraceratherium & accompanyingPlatformSaddle
  • Wall-mounted paintable canvas
  • Dev Kit: Mod authors can now custom-script their own new “Use Menu” options, with networking and saving of values, as well as override/remove any existing “Use Menu” options as they see fit. This will let them make much more powerful in-world items and character interactions 🙂
  • Structure Auto-Decay Enabled on Official PvP servers

Changes

  • (Non-Platform-Mounted) Ballistas can no longer be placed near enemy foundations, and their damage has been reduced by 50% relative to structures, range reduced by 20%. They also no longer damage Plant Species X.
  • Reduced Crop Plot Fertilizer consumption rate by another 50%

Fixes

  • Fixed incorrect Female pose when mounted on Ballista Turret
  • Saddled Dinos can now accept SCUBA gear, equipments etc into their Inventories
  • Fixed extra conflicting Input binding for flyers
  • Fixed Shoulder-Mounted Dimos and almost certainlyMonkeys disappearing randomish
  • Players can no longer get stuck in an inputless state if reconnecting when mounted on a dino
  • Fixed a bug with losing collision if you were knocked unconscious while being carried by a flyer
  • Fixed a crash related to new Dev Kit features (ModifyStatusComponent, etc)

215.1

  • Fixed PvP Decay Timer starting at 0
  • Fixed several kinds of Server crashes

215.2

  • Fixed another potential Server crash upon loading a savegame

215.4

  • Fixed more server crash cases!

ARK: Survival Evolved Patch 214.2 & 214.3 & 214.4

214.2

Changes

  • Ballista damage vs stone structures reduced by 40%
  • Singleplayer Ballista Bolts now only give you 1 bolt
  • PvP Respawn timer is not used anymore in PvE games or in singleplayer mode

Fixes

  • Unversioned Hotfix: Fixed a server crash: “ShooterGameServer.exe!UObjectPropertyBase::Identical()”
  • Ballistas now do no damage at all to Auto Turrets
  • Fixed aquatic creatures getting into “falling” physics when knocked unconscious underwater
  • Elevators can now be built on ceilings, within bases, etc.
  • Fixed Stuck-Underground-Flyer Kill check
  • Elevator movements now only get obstructed by static world geometry, not structures or characters
  • All SCUBA gear pieces are now properly dye-able, male and female

214.3

Note: these are server-side changes for the most part, so any servers that want these fixes will need to update to 214.3!

  • Trilobites move again
  • Fixed status exploit with Fast Travel
  • Changed flyer underground check to be a teleport rather than a kill, in case we have some underground area volumes still to beef up

214.4

  • Fixed some client-side crashes
  • Fixed Oculus VR stereoscopic depth

 

Here are the previous Patchnotes (214)

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