ARK: Survival Evolved Patch 230.1 & 230.2 & 230.3

230.1

Fixes

  • Fixed Hat/Accessory Sockets on Procoptodon
  • Fixed Server executable to not load old ‘seekfree’ content (server-side update).
  • Fixes servers not seeing new dinos/Procoptodon saddle, etc.

230.2

  • Fixed a case where Canteens could become ‘broken’ by Water Taps (requires server update)
  • Fixed a server startup crash related to uninstalling mods

230.3

  • Fixed Procoptodon Speed Stat for real (requires server update)
  • Fixed underwater ambience sound

ARK: Survival Evolved Patch 229.1 & 230

229.1

  • Fixed ARK New Year Event particles
  • Fixed ARK New Year Event being visible on Mac/Linux
  • Fixed application of Speed Stat on Procoptodon (requires server update to v229.1)

230

  • Fixed Procoptodon pouch dismounting thru walls
  • Fixed some DC & Dino Spawn issues, Ended New Year Event
  • Cut down on some inefficient media to improve memory usage

ARK: Survival Evolved Patch 229

New

  • ARK: Happy First (Half) Year! Event (be logged into your Official server at Midnight Eastern time as the ball fully drops to get your rewards!). Server admins can initiate a 12 hour countdown with “cheat ce doball”
  • New Creature: Procoptodon!

Changes

  • Warmed Up Winter Wonderland by 25%
  • Added 15 more slots to Smithy Inventory

Fix

  • Fixed Map Extensions (Mods like Pandora Isles that extend the ARK Island) on Linux Servers

ARK: Survival Evolved Patch 228.5 & 228.6

228.5

  • Server executable update to fix loading of ‘map extensions’ (such as Pandora Isles ) when using the ARK Server Manager Tool. (i.e. fixes collisions on the Pandora Isles)

228.6

  • Added more hooks for ‘Naughty or Nice’ Total Conversion

ARK: Survival Evolved Patch 228.3 & 228.4

228.3

  • Fixed issue where dinos could ‘flee’ for much longer than intended

228.4

  • Fixed (protected) crash that could potentially occur related to Reflection Capture Components
  • Added hooks for SotF “Naughty or Nice” 100v100 game mode
  • INI Option for PvP Friendly Fire Disabling:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    bDisableFriendlyFire=true

ARK: Survival Evolved Patch 228.2

Changes

  • Increased Mistletoe drop rate 2x
  • DodoRex takes 166 coal to summon

Fixes

  • PvE no longer get affected by enemy poison grenades
  • Non-Winter creature spawns are fixed (Trikes, Pteros, etc)
  • Non-Primitive Item Drops removed from Primitive servers (retroactive, any ‘hidden’ engram will be destroyed and not dropped anymore)
  • Wild Dino AI will now flee if stuck, can’t reach target, or low on torpor
  • Fixed sluggish movement that could occur when on the back of Platform Saddles

Server

  • INI Options for server admins to scale tamed dino stats (for experimentation of balance).
    Example values that we’re currently considering:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    PerLevelStatsMultiplier_DinoTamed_Add[0] = 0.2f;
    PerLevelStatsMultiplier_DinoTamed_Affinity[0] = 0.4f;
    PerLevelStatsMultiplier_DinoTamed[0] = 0.4f;
    PerLevelStatsMultiplier_DinoTamed_Add[8] = 0.2f;
    PerLevelStatsMultiplier_DinoTamed_Affinity[8] = 0.4f;
    PerLevelStatsMultiplier_DinoTamed[8] = 0.4f;

    Health: 0
    Stamina: 1
    Torpidity: 2
    Oxygen: 3
    Food: 4
    Water: 5
    Temperature: 6
    Weight: 7
    MeleeDamageMultiplier: 8
    SpeedMultiplier: 9
    TemperatureFortitude: 10

ARK: Survival Evolved Patch 228 & 228.1

v228.0

  • ARK: Winter Wonderland Event begins!
  • Massively improved game loading speed, & streaming times (reduced hitches), by using “seek free” packages (Note: this has added approximately 10GB to the game installation size)
  • Rendering, & streaming, & CPU optimizations from console work
  • Capability for mods to overwrite or add-to the ARK Island maps, which enables much more dynamic map mods (stackable too!)

Unversioned Hotfix: Client-side fixed an issue with crops appearing ‘super tall’.

Unversioned Hotfix: Server-side fixed Electric Prod blueprint being dropped by Winter Wonderland presents. Is not intended to be released yet 😉

V228.1

  • Fixed crash that servers could get with some mod uninstallations
  • Made server fail to start if LandscapeSublevel is missing (e.g. due to a failed content update), as that could cause all creatures to fall through the world.

Dino Dossier: Ammonite

Common Name Ammonite
Species Ammonitina multiamicus
Time Late Jurassic - Mid Cretaceous
Diet Bottom Feeder
Temperament Passive
Domestication
Tameable No
  • Wild: Usually found in the deepest parts of the water around the island, Amonitina multiamicus has a strange relationship with the other creatures of the deep. It must do something beneficial for them, since every nearby sea creature defends Ammonitina when it is attacked. What this distinct symbiosis is based on, alas, I have not yet discovered.

  • Domesticated: Like many of the untameable ocean dwellers, Ammonitina still has enough utility to be a valuable hunting target. If a tribe is willing to risk the wrath of nearby would-be protectors, Ammonitina bile can be harvested from its corpse's innards. This bile can be worked over with other chemicals to make many powerful concoctions, usually antidotes against the most powerful poisons and illnesses. Its shell, meanwhile, is rich in rare materials, presumable due to the creatures unique place among the island's food chain.

  • Known Information: Ammonitina has also made its way into the deeper parts of underwater caves. Even within these caves, the creature will draw attention if assaulted, making harvesting its resource-rich shell a tricky proposition depending on what other dangers may be lurking nearby.

Drops

  • Raw Meat

Base Stats and Calculator

Level Base + Lvl =

Check Ammonite in Taming Calculator

ARK: Survival Evolved Patch 227.1

  • Fixed another Tribe issue with leaves/joins getting screwy, due to async file write order. Seems to be be the last of Tribe issues.
  • Made Admin-only Cages only pickupable if you are Tribe Admin
  • Made newly-placed Industrial Cookers that are located ‘on the ground’ not become destroyed if their attached pipes are destroyed.

ARK: Survival Evolved Patch 227

New

  • New Structure: Fireplace
  • New Structure: Primitive Cage
  • Industrial Forge can now quickly convert Wood into Charcoal
  • Industrial Cooker now uses irrigation for its water craftings, so you can attach it to an endless water supply

Changes

  • Catwalks can no longer attach to sloped roofs

Fixes

  • Fixed floating/infinite item bags after structures were autodestroyed
  • Fixed Plant Species X / Turrets attacking creatures you’re taming, or through Behemoth Gates
  • Players who get stuck in foliage are no longer killed when the foliage is chopped down
  • Fixed case where players could get-to and traverse under the world
  • Fixed issue with Tribelogs getting reset

Server

  • Added new Server Admin Commands:
    • destroytribestructures
      destroytribedinos
      destroytribeplayers

      Will destroy all instances of those things on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.

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