Xbox ARK: Survival Evolved Patch 729.9

Server

  • “Full” Servers are now listed! Also increased server list size to 250 so that ALL Official Servers are listed (100-server search limit causing some servers to not appear)
  • Server Bookmarks now save!
  • Server Bookmarks are automatically added for any servers that you join (to help you find your server if you didn’t remember the name ;)

Changes

  • LB+Start now opens Tribe Chat (text chat)
  • Reloading ( X ) with the hand-held Map out now opens the UI to Apply/Remove Map Pins
  • You can now Press Start in the Inventory of an activateable structure to toggle its active state (campfire etc)
  • Doubled the Slider Ranges on the ‘Host Game’ UI (in a future patch will uncap it with editboxes ala PC)

Fixes / Improvements

  • Session List Ping should work properly now (and the servers are now default ordered by Ping)
  • Plugging in a controller no longer signs you out of your gameplay
  • Hidden Engrams are no longer displayed on client (Primitive servers etc)
  • Server Broadcast messages now respect player communication privilege
  • Player Actions Wheel now only shows the Poop option if you can Poop (tee hee hee).
  • Improved Structure destruction vfx
  • Fixed issue where you couldn’t interact with some nearby Dinos / Access Inventories in Singleplayer / when Hosting
  • Fixed a singleplayer crash that could occur randomly when moving through the world

Source

ARK: Survival Evolved Patch 231.8 & 231.9

231.8

Fixes

  • Fixed issue where you could fall thru Quetz/Dinos when unboarding them (requires server update)
  • Fixed rare case where water Dino would appear on a client to fly off into the air when unboarding it
  • Fixed a few Dev Kit related things

231.9

  • Fixed issue with slow-loading/stalling Total Conversions

ARK: Survival Evolved Patch 231.7

Changes

  • Made “Accept Tribe Invitation” require holding the Action Wheel option, rather than Activation Quick-Press (was too easy to trick enemies into accidentally joining your Tribe).
  • +25% Bronto base HP and +20% on its platform-saddle Armor Rating
  • Base HP of Ptero and Arg +20% each
  • Ptero attack damage +25% and its barrel roll damage by 40%
  • Carno Head Butt Damage +25%
  • Harvesting a Giganotosaurus now gives mostly prime meat (and killing it gives much more XP)

Fixes

  • Fixed issue where you could accidentally get unboarded from Procop Pouch on terrain slopes
  • Fixed issue where you could unboard through house-boat/dino-platform walls
  • Made Cages give no damage to punching prisoners

Server

  • New server option to prevent spawning of Loot crates (artifact creates will still spawn):
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    bDisableLootCrates=true

ARK: Survival Evolved Patch 231.4 & 231.5

231.4

  • More Tamed Dino balancing adjustments:
    • +35% Dino Harvesting Rate
    • 2.2x Turret Damage vs Dinos (originally was 3x prior to dino rebalance)
    • 1.5x Non-Bullet Projectile Damage vs Flyers
    • -30% HP decrease to Tamed Flyers/Quetz
    • -20k Tamed base HP on Giganotosaurus
    • +25% Direwolf Tamed HP
  • Turret Damage vs Dinos (Bullet and Projectile Turrets) can be customized on your server with:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    DinoTurretDamageMultiplier=1.0

 

231.5

  • Fixed a bug that was preventing increases in the Tamed Dino Damage multiplier from actually taking effect after server restarts (unless you applied a level-up). This effectively gives existing tamed Dinos a significant (+25%) damage amount increase per level.

ARK: Survival Evolved Patch 231.3

Further Dino Balance Adjustments:

+67% Tamed HP Per Level Increase
+33% Tamed Melee Damage Per Level Increase
+20% Affinity Boost Increase Health/Damage Tamed Dinos
+33% HP increase to Tamed Flyers/Quetz
+Remove Flyer Projectile Damage Multiplier
-60% Turrets Damage vs Dinos

ARK: Survival Evolved Patch 231.1 & 231.2

231.1

Changes

  • Wild Giganotosaurus now has 50% less HP and 20% less damage (should not affect Tamed Giganotosaurus)
  • 50% less explosive damage to dinos, 20% less player melee damage
  • Dinos harvest at 3x their previous damage-rate (i.e. similar to pre-tamed-dino-rebalance). This can be customized on your server with:
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    DinoHarvestingDamageMultiplier=3.0
    PlayerHarvestingDamageMultiplier=1.0

Fixes

  •  Fixed various potential server loading crashes

231.2

  • Increased Tamed Dino additional per-level Healths and Damages by 25% respectively.
  • Fixed the Tamed Dino INI Health/Damage scaling overrides to actually work 😉

ARK: Survival Evolved Patch 231

Changes

  • Ended Winter Wonderland Event! (earned santa hats, top hats, candy canes, and reindeer costumes stay of course)
  • You can no longer build behemoth gates/gate-frames on dino platforms, and any such behemoth gates already built on platforms are destroyed

Fixes/Improvements

  • Fixed PvP Friendly Fire causing fall/self damage not to occur
  • Improved Server Performance

Server

  • Tamed Dino Balance Adjustment
  • INI Options for server admins to scale tamed dino stats:
    Values we currently have defaulted, in content which server admins can override in their INI’s (setting all the values to 0 will have it behave ‘like it used to be’!):
    WindowsServer\Game.ini
    (or LinuxServer)
    [/script/shootergame.shootergamemode]
    ;0: Health
    ;8: Damage
    ;Multiplier immediately added for tamed dino
    PerLevelStatsMultiplier_DinoTamed_Add[0] = 0.15f;
    PerLevelStatsMultiplier_DinoTamed_Add[8] = 0.15f;

    ;Multiplier applied if perfect affinity
    PerLevelStatsMultiplier_DinoTamed_Affinity[0] = 0.375f;
    PerLevelStatsMultiplier_DinoTamed_Affinity[8] = 0.375f;

    ;Multiplier applied for each TAMED level-up point
    PerLevelStatsMultiplier_DinoTamed[0] = 0.15f;
    PerLevelStatsMultiplier_DinoTamed[8] = 0.15f;

Dino Dossier: Archaeopteryx

Common Name Archaeopteryx
Species Archaeopteryx magnamilvum
Time Late Jurassic
Diet Carnivore
Temperament Fearful
Domestication
Tameable Yes
Rideable No
  • Wild: Approximately one meter long, the Archaeopteryx magnamilvum is a primarily tree-dwelling proto-bird. It avoids the ground as much as possible, preferring to stay in the safety of the trees, where few predators can reach it.

  • Domesticated: While not large enough to bear the full weight of an adult human, Archaeopteryx still has great utility. Despite the creature's inability to fly, its wings have sufficient strength to dramatically slow the rate of a person's descent, if that person holds Archaeopteryx while airborne. Taming Archaeopteryx can be somewhat troublesome, though, as it refuses to eat the most common food sources, and glides to prospective safety at the first sign of any interloper.

  • Known Information: I've not seen an Archaeopteryx outright fly yet, so it's possible that they can't generate enough lift to do more than glide long distances between perches. I'm not sure how a creature as fearful of the ground can be such a picky eater, but Archaeopteryx only seems to consume certain rare insect matter. The most likely explanation is that it tends to nest in infested trees, stripping them bare of such food sources.

Drops

  • Raw Meat
  • Hide

Screenshot

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Base Stats and Calculator

Level Base + Lvl =

Check Archaeopteryx in Taming Calculator

ARK: Survival Evolved Patch 230.1 & 230.2 & 230.3

230.1

Fixes

  • Fixed Hat/Accessory Sockets on Procoptodon
  • Fixed Server executable to not load old ‘seekfree’ content (server-side update).
  • Fixes servers not seeing new dinos/Procoptodon saddle, etc.

230.2

  • Fixed a case where Canteens could become ‘broken’ by Water Taps (requires server update)
  • Fixed a server startup crash related to uninstalling mods

230.3

  • Fixed Procoptodon Speed Stat for real (requires server update)
  • Fixed underwater ambience sound
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