Author: Krim

Dino Dossier: Carbonemys – Turtle

Common Name: Carbonemys
Species: Carbonemys obibimus
Time: Danian
Diet: Herbivore
Temperament: Defensive
Domestication
Tameable: Yes
Rideable: Yes
Saddle: Carbonemys Saddle (Lvl 25.)
Command: admincheat summon Turtle_Character_BP_C
  • Wild: Carbonemys obibimus is one of the least aggressive creatures on the island. Were it not for the plethora of predators on the island, I'm certain it would spend its days basking in the sun, eating, or sleeping. Carbonemys leads a simple, solitary life. It seems to be one of the most peaceful animals I have yet encountered.
  • Domesticated: Carbonemys ' swift swim rate, fairly high strength, and lack of real threat makes it an ideal aquatic mount for many coastal survivors who shy away from violence. It can carry its rider to the ocean's resources at a fairly high speed, and are not particularly dangerous to tame.
  • Known Information: With its slow walking speed, the only things that keep it safe are its surprisingly fast swim speed, and its incredibly thick shell. I would not be surprised to see a Carbonemys withdraw entirely into its shell and be completely safe from most predators.

Drops

  • Raw Meat
  • Kreatin
  • Hide

Base Stats and Calculator

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Dino Dossier: Brontosaurus

Common Name: Brontosaurus
Species: Brontosaurus lazarus
Time: Late Cretaceous
Diet: Herbivore
Temperament: Docile
Domestication
Tameable: Yes
Rideable: Yes, by multiple
Saddle: Bronto Saddle (Lvl. 55)
Command: admincheat summon Sauropod_Character_BP_C
  • Wild: Among the largest creatures I've seen on the island, Brontosaurus Lazarus is larger than any sauropod I've read about. In fact, the dinosaur is so massive that it ignores most other creatures.
  • Domesticated: Because of how docile it is, Brontosaurus makes the ideal pack-animal. Peaceful tribes use it to carry incredible quantities of resources, while warring tribes use it to mobilize their army. Unfortunately, its enormity means that most attempts to tame Brontosaurs can take longer than almost any other creature on the island.
  • Known Information: I've seen a pack of Raptors tear apart smaller Dinosaurs while Brontosaurus continues eating, seemingly oblivious to the hunting pack. The Brontosaurus is extremely protective of its eggs and will attack if provoked. However, some may think this is an Apatosaurus, Dreadnoughtus, Argentinosaurus, or other sauropod - but this is a strange island and I'm the one doing the research. I'm convinced that this genus is Brontosaurus and no one can tell me otherwise. My study, my rules.

Drops

  • Raw Meat
  • Raw Prime Meat
  • Hide
  • Sauropod Vertebra

Base Stats and Calculator

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Dino Dossier: Bat

Common Name: Bat
Species: Onychonycteris specuncola
Time: Eocene
Diet: Omnivore
Temperament: Aggressive
Domestication
Tameable: No
Rideable: No
Command: admincheat summon Bat_Character_BP_C
  • Wild: Onychonycteris specuncola is one of the few omnivores I've seen on the island. They seem to live primarily off the mushrooms and moss within the caves, but they attack almost any non-insect on sight.
  • Domesticated: Not large enough to be used as mounts, and not strong enough to carry much, Onychonycteris still works well as a guard animal. Whether protecting a vacant home, or members of a tribe, their relatively vicious nature has its uses.
  • Known Information: They avoid Titanoboa whenever possible which leads me to believe the snake to be a natural predator of Onychonycteris. While flying in the dark caves would be difficult for any creature, Onychonycteris ability to use echolocation has allowed it to adapt perfectly. It can be found idly flying around the caves as often as it can be found hanging from bits of the cave ceilings.

Drops

  • Raw Meat
  • Hide

Base Stats and Calculator

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Dino Dossier: Argentavis

Common Name: Argentavis
Species: Argentavis atrocollum
Time: Late Miocene
Diet: Carrion Feeder
Temperament: Aggressive
Domestication
Tameable: Yes
Rideable: Yes
Saddle: Argentavis Saddle (Lvl. 55)
Command: admincheat summon Argent_Character_BP_C
  • Wild: Lording over the skies across the island, Argentavis atrocollum has few aerial rivals. It is a small consolation for the island's other avian Creatures, then, that Argentavis seems to have little interest in anything alive. Although they are not interested in many animals, Argentavis will attack any human within sight making them an aerial threat to many humans with basic equipment.
  • Domesticated: Argentavis is actually slower than the far more common Pteranodon, but it has significantly more Stamina, and can sustain flight for approximately three times as long. This makes them the best Creatures on the island for traveling or hauling cargo over long distances.
  • Known Information: Quite apart from what I would have guessed, Argentavis does not have the stooped neck typical of modern buzzards and vultures. It is unknown if it adapted this stronger neck to deal with predators on the island, or if its lineage comes from before the stooped neck became common in carrion-eating birds. It is a highly aggressive creature, willing to chase players long distances for simply being within its vision.

Drops

  • Raw Meat
  • Raw Prime Meat
  • Argentavis Talon
  • Hide

Base Stats and Calculator

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Dino Dossier: Ankylosaurus

Common Name: Ankylosaurus
Species: Ankylosaurus crassacutis
Time: Late Cretaceous
Diet: Herbivore
Temperament: Docile
Domestication
Tameable: Yes
Rideable: Yes
Saddle: Ankylo Saddle (Lvl. 40)
Command: admincheat summon Ankylo_Character_BP_C

 

  • Wild: Unlike many of the herd animals on the island, Ankylosaurus crassacutis tends to live in small family units. I believe they can afford to stick with smaller groups because of their incredibly thick skin for which they're named.
  • Domesticated: Without a doubt, the best trait of a trained Ankylosaurus is its enormously dense tail. This tail is powerful enough to shatter the resource-laden rocks of the island. One of the wealthier human tribes on the island utilizes a squad of Ankylosaurus in its mines and quarries.
  • Known Information: Despite not being among the largest of the islands herbivores, the Ankylosaurus is one of the more difficult Creatures to take down. Its thick, armored skin seems to make it more than a match for several of the mid-sized predators that would otherwise hunt it. Reckless carnivores are just as likely to hurt themselves on Ankylosaurus' spikes as they are to get hit by its tail.

 

Drops

  • Raw Meat
  • Keratin
  • Hide

Base Stats and Calculator

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ARK: Survival Evolved Patch 174.31 – Patchnotes

changelog

These are the changes of ARK: Survival Evolved’s Patch 174.31. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

  • “EnablePvPGamma=true” server option will now work 😉
  • Added move-and-copy logic to saving to avoid any corruptions of save or tribe data
  • Fixed a stat math problem with Downloading Dinos via the Obelisks

(Original Announcement on Steam)

Here are the patchnotes of the previous patch (174.3).

How to Queue / Join a full Server

ARK being as popular as it is unfortunately also has its downsides. In particular, full offical servers. While there’s something to be said for switching to unofficial servers, that’s not always an option, particularly when you already have spent some effort on your base.

Fortunately, Steam offers a built-in queueing solution for servers, saving you from the trouble of having to retry until you’re finally able to connect. And this is how it works: Begin by going to your Steam server list (In the Steam Client use View -> Servers). You should now see something like this:

Steam Server ListIf you right-click on the server you want to join in that list, the following context-menu will appear:

steam_server_windowNow click Connect to Server, which will bring you to this window:

steam_game_infoAnd this is where the magic happens. A click on Auto-Retry (highlighted in white above) will uncover this menu:

steam_retry_menuSet the radio-button to “Join the server as soon as a player slot is available” and click on “Join Game”. Steam will take care of the rest!

ARK: Survival Evolved patch 174.11 – Patchnotes

(Click here for the patchnotes of the previous ARK: Survival Evolved patch 174.11.)

These are the changes of ARK: Survival Evolved’s Patch 174.11. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

  • Lessened rate of torpidity recovery (relative to max torpidity) for wild unconscious dinos (server-side change), and increased its speed recovery for Tamed Dinos! Win-Win 🙂

(Original announcement on Steam)

ARK: Survival Evolved patch 174.1 – Patchnotes

These are the changes of ARK: Survival Evolved patch 174.1. If not otherwise indicated, they’re quoted from their respective Steam thread.

  • Fixed female Saber riding anims
  • Low chance to get metal from ALL non-metallic rocks, albeit more commonly from smooth river-rocks. And better with picks, of course. (this will not take effect on Official Servers until they are upgraded to 174.1 overnight)
  • Reduced explosions damage onto metal structures by 50%. (this will not take effect on Official Servers until they are upgraded to 174.1 overnight)
  • Increased piranha turn rate.

 

(Original Announcement on Steam)

Click here for the Patchnotes of the previous patch 174.0, and here for those of the next patch 174.11.

ARK: Survival Evolved Patch 174.0 – Patchnotes

These are the changes of ARK: Survival Evolved’s Patch 174.0, grouped by categories for clarity. If not otherwise indicated, they’re quoted from the relevant Steam Thread.

Modified Items / Structures

  • Fix for Gas Consumption Rate (30x improvement)
  • Armor durability rebalancing (~3x durability)
  • Tripled the metal content of metal and rich-metal rocks
  • Re-added a small chance to get metal from river-rocks. Thanks for the feedback everyone, it makes sense to provide an alternate less-intense progression path 😉
  • Made Smithies and other containers automatically have the necessary engrams when new engrams are added, rather than having them be rebuilt

Modified Game Mechanics

  • Increased level cap to 70
  • Raised Max Tamed Dino Level Additions to 38
  • Raised Max Player Level to 64, providing 120 additional Engram Points
  • Increased effectiveness of temperature insulation by 20%
  • Fixed a bad damage multiplier for explosives on Wood structures (like several times too strong :-P)
  • Cloth now adds positive hyperthermic insulation, all other armors currently add negative hyperthermic insulation but now scaled more appropriately. Swimwear coming to add more positive hyperthermic insulation!

Changes related to Dinos

  • Fix for Flyer Stamina (!)
  • Prevented tamed dinos from drowning so easily
  • Dino Knocked-Out state will now hold until the Dino’s Torpor reaches 0%, previously they could exit earlier. However, their Torpor will decrease more quickly based on how much their maximum Torpor level is so that higher-level Dinos are naturally more difficult to keep knocked-out.
  • Non-water Dinos will now attempt to swim to the surface and not drown 🙂
  • Mid-size dinos (less than Rex, such as Stego etc) now properly fit thru the Dino Gate. For large-tier dinos you need still a Mega Gate, of course.
  • Adjusted Spawn Rates: Piranhas more common on insland lakes/rivers (they were missing primarily), Carnos less common everywhere, Spinos less common everywhere
  • Reduced Spino overland run & walk speeds by 25%

Client Features

  • Made it clear via description that the Food Preservation Bin requires Sparkpowder to preserve food, and that it can also create Beef Jerky.
  • Added Option to disable Torpor screen flash (purple flash)
  • Bronto saddle can now be equipped properly 🙂
  • Fixed armor insulation values & UI display (wasn’t displaying hyperthermic insulation properly)

Server Changes

  • Changed autodestruct in PvE structures to 18 days, and made it so that rather than automatically demolishing itself, the structure then gives the option for anyone to demolish it via radial menu.

Client Bugfixes

  • Fixed LOD’s on dino gates and other assets
  • Fixed crafting table requirements on a number of items, to now display their proper crafting table in the Engram UI (i.e. now it says that a Smithy is required to craft a Spinosaurus Saddle)

(Original Announcement on Steam)

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