Author: Krim

ARK: Survival Evolved Patch 243.9 & 243.91

Requires Server Update:

243.9

  • Fixed significant performance issue with dual-core CPU’s, affected Servers and Singleplayer mode. Thanks to Steam User / Server Host “ddvs1” for helping us track this down!!
  • Fixed Max XP limit on Dedicated Servers.

243.91

Requires Server Update:

  • Fixed various Ptero and Quetz and Chair exploits that allowed getting thru Structures.
  • Fixed issue where Tribe Alliances would not initially be loaded, causing pandemonium among Dinos and Turrets within cross-Alliance bases.

ARK: Survival Evolved Patch 243.7 & 243.8

v243.7

Requires Server Update:

  • Fixed erroneous demolition of snapped Pillars.

243.8

  • Fixed longstanding issue with Platform Saddle Structure Snapping (particularly with Pillars) being unreliable.
  • Fixed issue with creating side-snapped floating pillars.

ARK: Survival Evolved Patch 243.6

Fixes & Improvements

Requires Server Update:

  • Properly added 2 more max-levels (XP limit) to Players and Dinos.
  • Fixed longstanding multiplayer issue where weapons often wouldn’t correctly auto-reload when switching to them if previously out-of-ammo.
  • Fixed an issue where Dinos could get stuck in a Fleeing state forever.
  • Improved Terror Bird spawns (not so many).
  • Tree Platform now requires Holding Demolish option for 6 seconds to activate the Demolish option. Because Demolishing Tree Platforms can instantly take down an entire Tree Base, it should be a little more time-consuming to ensure that’s the desired selection.

ARK: Survival Evolved Patch 243.4 & 243.5

243.4

Requires Server Update:

  • Fixedsomepillarbuildingissues (couldn’tplacepillarsdirectlyonplatformsaddles/rafts, oronsome platform-ceiling extensions).
  • Fixed issue of getting more Swamp Fevers if you had Leeches attached to you on each subsequent game relaunch.
  • Fixed issue where some swamp water dino spawners weren’t active.
  • Fixed issue where some servers/clients were stalling out.

234.5

Requires Server Update:

  • Fixed Beaver Dams (they weren’t spawning)
  • Fixed Manta Taming
  • Fixed Obelisk Terminal activation collision
  • Fixed Server Primitive Engrams INI to contain Rope Ladders

NO Server-Wipes to Release of ARK: Survival Evolved!

Good News for all the players who played hours and hours on their servers.

There will be no server wipes at the official release date of ARK: Survival Evolved!!!

So just keep on gaming without fear of losing all you have achieved!

 

Source

ARK: Survival Evolved Patch 243.3

Fixes & Improvements

  • Fixed Toads/Dimetrodons/Leeches and other swamp water creatures not spawning (Swamp Water spawns). Requires Server Update.
  • Force respawn all wild Dinos once for servers/singleplayer (if they haven’t already run the biome clearance manually) to help clear up any wild dinos stuck under the ground.
  • Auto-Turrets will now properly target & shoot Dino platform “Trojan Horse” builds. Requires Server Update.
  • Possibly fixed potential Linux Server performance issue
  • Added Titanosaurus colorization

The Redwood Biome! with Spotlight

ARK Patch 243 brings forth many changes: The Island, as it has come to be known to its inhabitants, has undergone a new makeover, with the addition of the Redwood Forest and the extension of the Snow biome!

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Littered throughout the Redwood and Snow biome are new Ruins, which will later contain collectable story notes about the history of the ARK.

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Take refuge among the Redwood trees with new Wood and Metal Tree Platforms! Live like a Furry Forest Creature in these massive trees! Tap into the massive redwoods to extract their sap for healthy concoctions using the new Tree Sap Taps. Reach new heights with the Retractable Rope Ladders. Extend or retract these flimsy ladders, which are good for letting allies onto your ramparts while keeping the enemy out. There is a whole new way of life to explore!#

Source

ARK: Survival Evolved Patch 243.1 & 243.2

243.1

  • Fixed a server crash associated with Dino Baby Births.

243.2

  • Fixed Chemistry Bench not properly containing “Absorbent Substrate” Engram. Requires Server Update.

ARK: Survival Evolved Patch 243.0

NEW

  • New Creature: Titanosaurus!
  • New Item: Gas Mask!
  • New Item: Herbivore “TastyCakes”
  • New Item: Chain Bola Ammo for Ballista Turret!
  • New Structure: Retractable Rope Ladders!
  • New Structure: Tree Sap Taps!
  • New Structures: Wood and Metal Tree Platforms!
  • Breeding Mechanics Phase 3: Random Mutations and Family Trees
  • Added option to disable Inventory Sounds. Yeah 😉

Changes

  • Biome Update: Snow Extension & New Redwood Forests (this is a major environmental overhaul!)
  • Magnfiying Glass now displays creature Torpor stats (on Wild creatures too).
  • Tamed Dinos that are following a submerged allied Target will not attempt to float to the surface of the water, but rather will attempt to stay at the depth of their allied Target. (helpful when deliberately going deep-diving your tamed land Dinos). However, Dinos that are capable of suffocating will try to surface if they are out of Oxygen regardless!
  • Tamed & Wild Gigas Damage reduced by 50%, Wild Giga HP reduced by 40%, Tamed Giga Run Speed reduced by 30%, Tamed Giga HP reduced by 25%, Giga Stamina Increased by 30%. Tamed Gigas now require/consume 50% less food for subsistence.
  • Tamed Ptero Damage reduced by 30%
  • Added two additional levels to gain, for Players and Dinos

Fixes & Improvements

  • GroundClutter effect extended 50% further and +20% more GPU efficiency
  • Approximate +5% GPU performance improvement related to more efficient foliage culling
  • Approximate +10% Server CPU gains related to more network multi-threading
  • Balled Doed‘s are no longer invincible to Tamed Dino melee attacks — now just very, very resistant to them.
  • Tribe Alliances now disabled in Offline Raid mode (too complex to determine if anyone in an Alliance is around), C4/Traps can no longer be placed near Offline-Raid Protected Structures, and Offline-Raid mode now forces all Structures to be Lockable so that players can “Lock” Crop Plots to prevent their turrets from being disabled.
  • Engagement with Wild Naturally-Fleeing & Small creatures (tiny bugs etc) no longer trigger combat music
  • Vaults can no longer be dropped onto saddle platforms
  • Transfer-All/Drop-All methods now only drop/transfer what is currently disabled in the inventory, respecting any filters/folders you may have active (so for example, if you’re within a folder, it will only transfer those items, or if you have a text filter active, etc).
  • Fixed an issue where pillars were not being calculated correctly as foundations when building pillars downwards
  • Massive +33% rendering gains with any translucent rendering (particles, greenhouse windows, etc). Yay for eliminating unnecessary SceneColor resolves!
  • Fixed a rare PhysX crash that would bring down servers on occasion. Seemingly free of any more PhysX-crashes now!
  • Fixed bug where Wild Giganotosaurus and other dinos would not respawn properly until the server was relaunched.

Server Stuff

  • New Server Option: “?PreventTribeAlliances=true” to prevent tribe alliances
  • Game.INI values to scale the the 5 kinds of XP earned: Generic (automatic over time), Crafting, Harvesting, Killing, and SpecialEvents: “KillXPMultiplier”,”HarvestXPMultiplier”,”CraftXPMultiplier”,”GenericXPMultiplier”,”SpecialXPMultiplier” (all 1.0 by default)
  • Server Note: To allow your Server’s Titanosaurs to be permanently tamed (namely allow them to be Fed), launch your server with this commandline option: ?AllowRaidDinoFeeding=true
    However, note that TheIsland currently only spawns 3 Titanosaurs whatsoever, so 3 Tamed ones would ultimately block any more Wild ones from spawning.
  • Note for Unofficial Servers: If you wish to destroy structures within the new Biomes, you can launch your servers with this commandline parameter (that’s a dash, not a question mark — put this at the end of your server commandline 😉
    -StructureDestructionTag=DestroyRedwoodSnowStructures
    Note this command will only execute once per server save!

Let´s go fishing!

Better grab your gear cause this July you’ll be able to take to the seas and try your hand at catching a fish! ;)

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