Allowed Ankylo to attack with it’s tail while in a floating state.
Increased tentacles dropped from the Tuso from 1 to 8.
Increased chance for an alpha to spawn (in multiplayer only) by 2x.
Added Yutyrannus to Tek Cave.
Rebalanced all boss HP and damage to scale from 1x (Gamma) to 3x (Alpha) in singleplayer. This does not include The Center double boss arena, which has 35% less HP and damage than it’s individual Island counterparts.
Mantis and Scorpion now receive the Oviraptor egg laying buff.
Above-ground oil rocks harvest-health reduced by 50%, and underwater oil nodes harvest-health increased by 33%.
Decreased snow bushes resources to 20% the amount of resources (20% harvest-health), and increased snow trees by 200% resources (200% harvest-health).
Diplodocus is now considered a large herbivore, meaning medium sized carnivores will no longer attack it.
Made torches equippable on all appropriate land dino saddles. Drag the torch onto the saddle to equip.
Tek Replicator can now only be crafted at the Obelisks in singleplayer.
Allowed spear attack and melee attacks without completely exiting running (just a quick temp stop), except for clubs & swords.
Can no longer use the spear to harvest trees.
Added durability to Miners Helmet and Flashlight.
Reduced max number of spider minions by 30% and make them 30% tougher.
Creatures in caves have been altered. Changes include more Arthropleura, Titanoboa and Leeches in the Swamp Cave, removed Scorpions. Removed bats, spiders, penguins, and piranhas in the Ice Cave. Added ‘Polar Bears’, Purlovias, and Sabertooth Salmon to the Ice Cave.
Food consumption on dinos raised from 0.1 to 0.25 per unit Health regenerated.
Fixes & Improvements
Fix for singleplayer creature spawns becoming depleted over time as they did not come out of hibernation properly.
Fixed player/bed location not appearing at the correct location on the map.
Fix for boss tribute requirements, removing alpha items and reducing cost of apex items.
Fix for the black sky on The Center.
Fix for Disable Resource Harvesting setting not working.
Fixed an issue where dinos would not regenerate health while in stasis.
All hatchframes properly named when placed in the world (previously called Trapdoors).
Fixed alpha particle effect on underwater alphas to be visible in water.
Fixed an issue where disabling engrams on the host menu and re-enabling caused the engram to still be invisible.
Revisited move-around-blockade AI on dinos, meaning they should get stuck against terrain less often than previous.
Improved logic for tamed dinos getting stuck less in other tamed dinos (there are a lot of edge cases here, but should overall be better).
Removed “Distance: ” label from “Following” Floating HUD. Now displays for 30 seconds after changing, and while the extended HUD is open (press-and-hold H key).
Fixed Frozen Canteens from ‘spoiling’ into empty containers instead of regular Filled Canteens.
One thought on “ARK: Survival Evolved Patch 261.0”
these updates are all nice and all, but how about you fix the real problems with the game, like serious lag on ragnarok servers, the lack of being able to connect to these servers, and how about greifing, how about you make it so that people cant block the caves that all this good stuff is inside of that you keep adding, and pillars, god damn it, make it so that these idiots cannot affect my gameplay,
these updates are all nice and all, but how about you fix the real problems with the game, like serious lag on ragnarok servers, the lack of being able to connect to these servers, and how about greifing, how about you make it so that people cant block the caves that all this good stuff is inside of that you keep adding, and pillars, god damn it, make it so that these idiots cannot affect my gameplay,