ARK: Survival Evolved Patch 245.96 & 245.97 & 245.98 & 245.986 – 99


  •  Fixed character Ragdolls falling through the ground when dying. Requires Server Update.


  • Fixed getting stuck on rocks/geometry when pushed by Dinos. Improvements to Dinos & Bodies falling thru Floors. Requires Server Update.


  • Fixed networking issue associated with ‘flickering’ / ‘detached’ Mounted Dinos. Requires Server Update.


  • Fixed cases where you could get stuck in world geometry after being pushed by Dinos. Requires Server Update.
  • Fixed another case of Dinos falling thru Floors. Requires Server Update.
  • Pillars now extend resource/respawn prevention radius as far out as foundations. Requires Server Update.
  • New server option: ?OnlyDecayUnsnappedCoreStructures=true
    If set, only unsnapped core structures will decay. Useful for eliminating lone pillar/foundation spam on PvP Servers.
  • On August 22nd, we will be enabling Auto Destruction of any decayed (demolishable) PvE structures on all Official Servers. They will at that time be auto-destroyed if they are publicly demolishable. Also, at that time, all old lone (unsnapped) pillars & foundations will be cleared from Official PvP servers


  • Updated Primitive+, fixing numerous issues! May require Server update to retain compatibility with clients! 
  • Changed Pillars back to the low-prevention radius they previously had.
  • New server option: “?FastDecayUnsnappedCoreStructures=true”, which will decay unsnapped foundations/pillars at 5x speed.
  • Note: All official PvE servers now have “-AutoDestroyStructures”, to automatically demolish old structures, and “?FastDecayUnsnappedCoreStructures=true”. Official PvP servers only do this on Pillars, using “?OnlyDecayUnsnappedCoreStructures=true”.


  • Fixed issue where “FastDecayUnsnappedCoreStructures” was affecting Tree Platforms.


  • Gate Frames are no longer considered foundation/resource-blockers (and can not be built within range of enemy Foundations).
  • You can launch an autodestroy enabled server with “?OnlyAutoDestroyCoreStructures=true” to prevent any non-core/non-foundation structures from autodestroying (however they’ll still get autodestroyed if a floor that they’re on gets autodestroyed, of course). Official PvE Servers now use this option.
  • Fixed an exploit that allowed phasing through walls.
  • Fixed a turret avoidance exploit.
  • The following structures can no longer be built within range of enemy foundations:
    • Large Storage Box
    • Storage Box
    • Bookshelf
    • Wardrums
    • Wooden Cage
    • Wooden Bench
    • Wooden Chair
    • Cooking
    • Air Conditioner
    • Lamp Post
    • Omnidirectional
    • Feeding Trough
    • Preserving Bin
    • All Flags
    • Compost Bin


  • Fixed an issue with Industrial Grinders. Recommend all player-hosted servers update asap. Requires Server Update.

About the author

Leave a Reply

  • Deutsch
  • Русский
  • Svenska
  • 中文 (中国)
  • Español
  • Português
  • Français

Featured Articles