Fixed character Ragdolls falling through the ground when dying. Requires Server Update.
Fixed getting stuck on rocks/geometry when pushed by Dinos. Improvements to Dinos & Bodies falling thru Floors. Requires Server Update.
Fixed networking issue associated with ‘flickering’ / ‘detached’ Mounted Dinos. Requires Server Update.
Fixed cases where you could get stuck in world geometry after being pushed by Dinos. Requires Server Update.
Fixed another case of Dinos falling thru Floors. Requires Server Update.
Pillars now extend resource/respawn prevention radius as far out as foundations. Requires Server Update.
New server option: ?OnlyDecayUnsnappedCoreStructures=true
If set, only unsnapped core structures will decay. Useful for eliminating lone pillar/foundation spam on PvP Servers.
On August 22nd, we will be enabling Auto Destruction of any decayed (demolishable) PvE structures on all Official Servers. They will at that time be auto-destroyed if they are publicly demolishable. Also, at that time, all old lone (unsnapped) pillars & foundations will be cleared from Official PvP servers
Updated Primitive+, fixing numerous issues! May require Server update to retain compatibility with clients!
Changed Pillars back to the low-prevention radius they previously had.
New server option: “?FastDecayUnsnappedCoreStructures=true”, which will decay unsnapped foundations/pillars at 5x speed.
Note: All official PvE servers now have “-AutoDestroyStructures”, to automatically demolish old structures, and “?FastDecayUnsnappedCoreStructures=true”. Official PvP servers only do this on Pillars, using “?OnlyDecayUnsnappedCoreStructures=true”.
Fixed issue where “FastDecayUnsnappedCoreStructures” was affecting Tree Platforms.
Gate Frames are no longer considered foundation/resource-blockers (and can not be built within range of enemy Foundations).
You can launch an autodestroy enabled server with “?OnlyAutoDestroyCoreStructures=true” to prevent any non-core/non-foundation structures from autodestroying (however they’ll still get autodestroyed if a floor that they’re on gets autodestroyed, of course). Official PvE Servers now use this option.
Fixed an exploit that allowed phasing through walls.
Fixed a turret avoidance exploit.
The following structures can no longer be built within range of enemy foundations:
Large Storage Box
Fixed an issue with Industrial Grinders. Recommend all player-hosted servers update asap. Requires Server Update.